2010-12-02 |
nemo |
merge
|
changeset |
files
|
2010-12-01 |
koda |
enable support for retina display in the ios port
|
changeset |
files
|
2010-12-01 |
koda |
add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
|
changeset |
files
|
2010-12-01 |
koda |
reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
|
changeset |
files
|
2010-12-02 |
nemo |
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
|
changeset |
files
|
2010-12-01 |
unc0rr |
- Implement decode() function.
|
changeset |
files
|
2010-12-01 |
unC0Rr |
merge
|
changeset |
files
|
2010-12-01 |
igorko |
Translation update
|
changeset |
files
|
2010-12-01 |
unC0Rr |
Some more improvements
|
changeset |
files
|
2010-12-01 |
koda |
un-break also the ios project
|
changeset |
files
|
2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
|
changeset |
files
|
2010-11-30 |
koda |
OMG merge
|
changeset |
files
|
2010-11-30 |
nemo |
Add poison sounds to all voices pending proper recording by armagon.
|
changeset |
files
|
2010-11-29 |
unc0rr |
Simple simplify() function
|
changeset |
files
|
2010-11-28 |
nemo |
do GoBack if also INGAME due to kick
|
changeset |
files
|
2010-11-28 |
nemo |
disable last commit w/ comment
|
changeset |
files
|
2010-11-28 |
nemo |
suppress PART if game is running. testing, etc.
|
changeset |
files
|
2010-11-28 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
|
changeset |
files
|
2010-11-28 |
nemo |
add null check
|
changeset |
files
|
2010-11-28 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
|
changeset |
files
|
2010-11-28 |
unc0rr |
Basic encoding of drawn map
|
changeset |
files
|
2010-11-28 |
unc0rr |
Improve map editor a bit
|
changeset |
files
|
2010-11-27 |
unc0rr |
Small testing app for DrawMap scene
|
changeset |
files
|
2010-11-27 |
unc0rr |
Some basic functionality
|
changeset |
files
|
2010-11-27 |
unc0rr |
Initial commit of the Draw Map Scene
|
changeset |
files
|
2010-11-26 |
nemo |
add a uid to VGs for purpose of Lua manipulation
|
changeset |
files
|
2010-11-26 |
nemo |
corrected steps
|
changeset |
files
|
2010-11-26 |
nemo |
Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
|
changeset |
files
|
2010-11-25 |
prg |
fix for frontend desync
|
changeset |
files
|
2010-11-24 |
nemo |
update translations, add Dutch
|
changeset |
files
|
2010-11-24 |
nemo |
move this call to where the game tick is actually incremented
|
changeset |
files
|
2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
changeset |
files
|
2010-11-22 |
unc0rr |
SinTable.inc -> uSinTable.pas
|
changeset |
files
|
2010-11-22 |
unc0rr |
Move doPut into uIO (not a very bad place really)
|
changeset |
files
|
2010-11-22 |
unc0rr |
uCommandHandlers
|
changeset |
files
|
2010-11-22 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
changeset |
files
|
2010-11-22 |
Henek |
fix SetEffect, last parameter was not a boolean
|
changeset |
files
|
2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
changeset |
files
|
2010-11-21 |
nemo |
fix chat
|
changeset |
files
|
2010-11-21 |
nemo |
revert 4388 - was there already, I didn't notice. still no idea what the problem is
|
changeset |
files
|
2010-11-21 |
nemo |
I think unc0rr forgot to add initModule here
|
changeset |
files
|
2010-11-21 |
nemo |
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
|
changeset |
files
|
2010-11-21 |
nemo |
detach rope if the Land[] vanishes
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove some more circular dependencies
|
changeset |
files
|
2010-11-21 |
unc0rr |
uDebug
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uChat dependency from uCommands
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uAmmos dependaency from uCommands
|
changeset |
files
|
2010-11-21 |
nemo |
fix rope test
|
changeset |
files
|
2010-11-21 |
Henek |
fix key binds for lua created teams and added wind control
|
changeset |
files
|
2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
changeset |
files
|
2010-11-21 |
nemo |
Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
|
changeset |
files
|
2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
changeset |
files
|
2010-11-21 |
unc0rr |
merge
|
changeset |
files
|
2010-11-21 |
nemo |
move rendering to fix 4368:3698361802ed
|
changeset |
files
|
2010-11-21 |
unc0rr |
uCaptions
|
changeset |
files
|
2010-11-21 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
|
changeset |
files
|
2010-11-21 |
nemo |
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move land hash checking into commands
|
changeset |
files
|
2010-11-20 |
unc0rr |
Oops, forgot the file
|
changeset |
files
|
2010-11-20 |
unc0rr |
no way
|
changeset |
files
|
2010-11-20 |
unc0rr |
Forgot this
|
changeset |
files
|
2010-11-20 |
unc0rr |
Introduce uGearsRender
|
changeset |
files
|
2010-11-20 |
unc0rr |
It works, though wastes too much of CPU
|
changeset |
files
|
2010-11-18 |
nemo |
merge
|
changeset |
files
|
2010-11-18 |
unC0Rr |
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Got no warning about this, why?
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRenderUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRender
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move SendStats to uIO
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uTextures
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uCommands.pas
|
changeset |
files
|
2010-11-18 |
nemo |
remove some more PHedgehog casts
|
changeset |
files
|
2010-11-17 |
unc0rr |
Some more
|
changeset |
files
|
2010-11-17 |
unc0rr |
uGears
|
changeset |
files
|
2010-11-17 |
unc0rr |
uWorld
|
changeset |
files
|
2010-11-17 |
unc0rr |
uTeams
|
changeset |
files
|
2010-11-17 |
unc0rr |
uLand isn't that important to them
|
changeset |
files
|
2010-11-29 |
koda |
Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
|
changeset |
files
|
2010-11-29 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove uMisc dependency from uRandom
|
changeset |
files
|
2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
|
changeset |
files
|
2010-11-17 |
unc0rr |
Move variables from uConsts to uVariables
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
|
changeset |
files
|
2010-11-27 |
koda |
more backward compatibility
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
changeset |
files
|
2010-11-25 |
koda |
update some files for new graphics and new ios4.2
|
changeset |
files
|
2010-11-17 |
unC0Rr |
A program which finds a cycles in units dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update also the project to use those graphics
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update graphics names, path, resolution, content...
|
changeset |
files
|
2010-11-17 |
koda |
remove weapons and schemes selection for missions from ifrontend
|
changeset |
files
|
2010-11-16 |
jose1711 |
updated/added slovak translations of lua files
|
changeset |
files
|
2010-11-21 |
koda |
display an empty table for missions
|
changeset |
files
|
2010-11-16 |
jose1711 |
sk update
|
changeset |
files
|
2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
changeset |
files
|
2010-11-16 |
jose1711 |
translation updates
|
changeset |
files
|
2010-12-22 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
changeset |
files
|
2010-11-15 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
changeset |
files
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
changeset |
files
|
2011-01-16 |
koda |
close branch
0.9.14.1
|
changeset |
files
|
2010-11-15 |
koda |
minor things
|
changeset |
files
|
2010-12-06 |
sheepluva |
whoops
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Henek |
resets CurAmmoType in ResetWeapons
|
changeset |
files
|
2010-12-06 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
improve mac bundle creation
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
|
changeset |
files
|
2010-11-14 |
unc0rr |
Latest proto num is 35
0.9.14.1 0.9.14.1-release
|
changeset |
files
|
2010-11-14 |
nemo |
revert delay on mines to 0.9.13 0-3 range
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14
|
changeset |
files
|
2010-11-14 |
nemo |
fix placement
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Palewolf |
Apply hit animation ONLY to bullets
|
changeset |
files
|
2010-11-14 |
unc0rr |
set vesion to 0.9.14.1
0.9.14.1
|
changeset |
files
|