Sat, 01 May 2010 17:29:48 +0000 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
|
changeset |
files
|
Sat, 01 May 2010 13:04:00 +0000 |
sheepluva |
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
|
changeset |
files
|
Sat, 01 May 2010 12:53:55 +0000 |
koda |
add automatic rotation in ipad (landscape only)
|
changeset |
files
|
Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
|
changeset |
files
|
Fri, 30 Apr 2010 23:39:32 +0000 |
mbait |
Fixed broken whitespace
|
changeset |
files
|
Fri, 30 Apr 2010 12:19:25 +0000 |
mbait |
Gas grenade:
|
changeset |
files
|
Thu, 29 Apr 2010 21:25:51 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 19:40:13 +0000 |
smxx |
Commited wrong file *grmlrgrml*
|
changeset |
files
|
Thu, 29 Apr 2010 19:39:58 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 19:21:40 +0000 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
|
changeset |
files
|
Thu, 29 Apr 2010 18:53:22 +0000 |
koda |
add option to look at the previous debug log
|
changeset |
files
|
Thu, 29 Apr 2010 17:21:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 17:20:42 +0000 |
koda |
this should fix the old project name that is present in the scm database
|
changeset |
files
|
Thu, 29 Apr 2010 17:19:06 +0000 |
koda |
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
|
changeset |
files
|
Thu, 29 Apr 2010 02:43:28 +0000 |
koda |
use a proper bundle identifier
|
changeset |
files
|
Wed, 28 Apr 2010 05:58:14 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Tue, 27 Apr 2010 21:49:52 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Tue, 27 Apr 2010 12:51:29 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Mon, 26 Apr 2010 01:55:26 +0000 |
koda |
add other controls for map preview, also fix a bug in digest
|
changeset |
files
|
Sun, 25 Apr 2010 18:38:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 25 Apr 2010 13:54:45 +0000 |
koda |
burning revision numbers with style
|
changeset |
files
|
Sun, 25 Apr 2010 13:33:49 +0000 |
koda |
rename the project from HedgewarsMobile to Hedgewars
|
changeset |
files
|
Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
|
changeset |
files
|
Thu, 22 Apr 2010 17:43:12 +0000 |
koda |
no more hardcoded teams, team selection is real \o/
|
changeset |
files
|
Wed, 21 Apr 2010 21:38:07 +0000 |
nemo |
More work on slovak locale from jose1711
|
changeset |
files
|
Wed, 21 Apr 2010 10:22:06 +0000 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
|
changeset |
files
|
Wed, 21 Apr 2010 01:57:23 +0000 |
koda |
buttons for number of hogs in game config
|
changeset |
files
|
Mon, 19 Apr 2010 15:30:11 +0000 |
koda |
updates to openalbridge (modified api and simplified some sections)
|
changeset |
files
|
Mon, 19 Apr 2010 13:31:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 19 Apr 2010 12:47:36 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 19 Apr 2010 01:39:55 +0000 |
koda |
draw a hedgehog when presenting hats
|
changeset |
files
|
Sun, 18 Apr 2010 23:19:15 +0000 |
koda |
add missing controller stubs
|
changeset |
files
|
Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
|
changeset |
files
|
Sat, 17 Apr 2010 13:04:36 +0000 |
koda |
fix build
|
changeset |
files
|
Sat, 17 Apr 2010 08:30:34 +0000 |
koda |
OpenAL makes a comeback! (might require some cleanup)
|
changeset |
files
|
Sat, 17 Apr 2010 04:59:10 +0000 |
koda |
complete previews on the team settings
|
changeset |
files
|
Fri, 16 Apr 2010 17:17:43 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 16 Apr 2010 16:04:21 +0000 |
koda |
update ifrontend to latest ammostore protocol
|
changeset |
files
|
Fri, 16 Apr 2010 15:37:04 +0000 |
nemo |
Forgot to check in this file yesterday
|
changeset |
files
|
Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
|
changeset |
files
|
Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
|
changeset |
files
|
Fri, 16 Apr 2010 12:41:06 +0000 |
koda |
don't polish other people patches
|
changeset |
files
|
Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
|
changeset |
files
|
Thu, 15 Apr 2010 20:46:34 +0000 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
|
changeset |
files
|
Thu, 15 Apr 2010 14:24:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 13 Apr 2010 22:45:46 +0000 |
koda |
fix all of what was committed before
|
changeset |
files
|
Tue, 13 Apr 2010 14:39:05 +0000 |
koda |
lots of untested stuff for the ifrontend
|
changeset |
files
|
Mon, 12 Apr 2010 21:51:09 +0000 |
koda |
patch by raptor (polished by me) to allow tiger/xcode24 compilation
|
changeset |
files
|
Mon, 12 Apr 2010 20:58:32 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 11 Apr 2010 09:53:28 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 11 Apr 2010 03:43:13 +0000 |
koda |
new manager for handling (future) rotations
|
changeset |
files
|
Sun, 11 Apr 2010 01:04:54 +0000 |
nemo |
offset graves
|
changeset |
files
|
Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Sat, 10 Apr 2010 20:48:09 +0000 |
koda |
simplify the general settings and review minor stuff
|
changeset |
files
|
Sat, 10 Apr 2010 19:04:39 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 10 Apr 2010 01:09:29 +0000 |
koda |
add support for modifying the name of the team
|
changeset |
files
|
Fri, 09 Apr 2010 21:08:27 +0000 |
koda |
add support to editing hog names
|
changeset |
files
|
Fri, 09 Apr 2010 11:09:26 +0000 |
koda |
fix the save of the team and rearrange hat/name modification
|
changeset |
files
|