Mon, 19 Apr 2010 15:30:11 +0000 |
koda |
updates to openalbridge (modified api and simplified some sections)
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Mon, 19 Apr 2010 13:31:08 +0000 |
smxx |
Engine:
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Mon, 19 Apr 2010 12:47:36 +0000 |
smxx |
Engine:
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Mon, 19 Apr 2010 01:39:55 +0000 |
koda |
draw a hedgehog when presenting hats
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Sun, 18 Apr 2010 23:19:15 +0000 |
koda |
add missing controller stubs
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Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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Sat, 17 Apr 2010 13:04:36 +0000 |
koda |
fix build
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Sat, 17 Apr 2010 08:30:34 +0000 |
koda |
OpenAL makes a comeback! (might require some cleanup)
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Sat, 17 Apr 2010 04:59:10 +0000 |
koda |
complete previews on the team settings
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Fri, 16 Apr 2010 17:17:43 +0000 |
smxx |
Engine:
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Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
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Fri, 16 Apr 2010 16:04:21 +0000 |
koda |
update ifrontend to latest ammostore protocol
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Fri, 16 Apr 2010 15:37:04 +0000 |
nemo |
Forgot to check in this file yesterday
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Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
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Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
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Fri, 16 Apr 2010 12:41:06 +0000 |
koda |
don't polish other people patches
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Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
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Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
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Thu, 15 Apr 2010 20:46:34 +0000 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
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Thu, 15 Apr 2010 14:24:26 +0000 |
smxx |
Engine:
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Tue, 13 Apr 2010 22:45:46 +0000 |
koda |
fix all of what was committed before
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Tue, 13 Apr 2010 14:39:05 +0000 |
koda |
lots of untested stuff for the ifrontend
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Mon, 12 Apr 2010 21:51:09 +0000 |
koda |
patch by raptor (polished by me) to allow tiger/xcode24 compilation
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Mon, 12 Apr 2010 20:58:32 +0000 |
smxx |
Engine:
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Sun, 11 Apr 2010 09:53:28 +0000 |
smxx |
Engine:
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Sun, 11 Apr 2010 03:43:13 +0000 |
koda |
new manager for handling (future) rotations
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Sun, 11 Apr 2010 01:04:54 +0000 |
nemo |
offset graves
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Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
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Sat, 10 Apr 2010 20:48:09 +0000 |
koda |
simplify the general settings and review minor stuff
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Sat, 10 Apr 2010 19:04:39 +0000 |
smxx |
Engine:
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Sat, 10 Apr 2010 01:09:29 +0000 |
koda |
add support for modifying the name of the team
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Fri, 09 Apr 2010 21:08:27 +0000 |
koda |
add support to editing hog names
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Fri, 09 Apr 2010 11:09:26 +0000 |
koda |
fix the save of the team and rearrange hat/name modification
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Fri, 09 Apr 2010 00:04:50 +0000 |
nemo |
Skip loading of splashes
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Fri, 09 Apr 2010 00:01:53 +0000 |
palewolf |
Fix splashes for older graphics cards
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Thu, 08 Apr 2010 22:45:18 +0000 |
koda |
moved around team creation
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Thu, 08 Apr 2010 02:35:40 +0000 |
koda |
implement an add/remove team in the ifrontend
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Wed, 07 Apr 2010 16:03:21 +0000 |
sheepluva |
* INSTALL file: setting FreePascal to >= 2.2.0
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Wed, 07 Apr 2010 15:54:15 +0000 |
koda |
rewrote a couple of things i didn't like
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Wed, 07 Apr 2010 12:15:49 +0000 |
smxx |
Engine:
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Wed, 07 Apr 2010 03:29:38 +0000 |
nemo |
Correct interaction of cave and placement.
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Wed, 07 Apr 2010 03:02:19 +0000 |
koda |
much better
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Wed, 07 Apr 2010 02:58:12 +0000 |
koda |
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
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Wed, 07 Apr 2010 01:22:05 +0000 |
koda |
fix a couple of leaks in hte ifrontend
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Tue, 06 Apr 2010 21:54:46 +0000 |
koda |
usa a cached dictionary and write only when needed
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Tue, 06 Apr 2010 21:00:55 +0000 |
nemo |
restore sndIncoming for the other 2 air attacks
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Tue, 06 Apr 2010 20:45:20 +0000 |
palewolf |
"muerte súbida" duh!
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Tue, 06 Apr 2010 18:14:15 +0000 |
koda |
restore and update the old general settings
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Tue, 06 Apr 2010 14:32:26 +0000 |
sheepluva |
fixed size of yinyang flag, thanks to inu for the heads up
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Tue, 06 Apr 2010 10:51:09 +0000 |
smxx |
Engine:
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Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
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Tue, 06 Apr 2010 02:39:06 +0000 |
koda |
make the tables work also on iphone
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Mon, 05 Apr 2010 17:22:54 +0000 |
nemo |
These don't belong here.
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Mon, 05 Apr 2010 16:31:02 +0000 |
unc0rr |
Return to -dev builds
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Sun, 04 Apr 2010 19:51:53 +0000 |
koda |
merged code from ipad and iphone frontends
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Sun, 04 Apr 2010 16:38:00 +0000 |
smxx |
Engine:
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Sun, 04 Apr 2010 15:51:19 +0000 |
unc0rr |
with this patch I'm unable to make rope stuck in land
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Sun, 04 Apr 2010 14:47:45 +0000 |
nemo |
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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Sun, 04 Apr 2010 10:16:40 +0000 |
smxx |
CMake:
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