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Wed, 30 Jun 2010 23:27:18 +0200
koda
sheepluva's inline patch, fix a crash in overlay
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files
Wed, 30 Jun 2010 22:42:55 +0200
koda
tiy new overlay graphics
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files
Wed, 30 Jun 2010 22:20:52 +0200
sheepluva
visual gears: fixing nemo's c-style assignment/multiplications
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files
Wed, 30 Jun 2010 23:15:14 -0400
nemo
Store some calcs to speed up uLandGraphics a tad
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files
Wed, 30 Jun 2010 14:52:48 +0200
koda
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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files
Wed, 30 Jun 2010 12:55:33 +0200
koda
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
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files
Tue, 29 Jun 2010 23:30:49 -0400
nemo
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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files
Wed, 30 Jun 2010 03:26:15 +0200
sheepluva
clouds: up-and-down-bouncing now without evil loop
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