Mon, 20 Aug 2012 20:19:35 +0200 |
Medo |
Hedgeroid: Final sprint to the deadline
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Wed, 22 Aug 2012 22:10:47 -0400 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
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Mon, 20 Aug 2012 20:16:37 +0200 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
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Wed, 22 Aug 2012 13:03:09 -0400 |
nemo |
*sigh*
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files
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Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
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files
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Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
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Wed, 22 Aug 2012 11:42:42 -0400 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
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Sat, 18 Aug 2012 21:05:30 +0200 |
Medo |
Merge
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Tue, 21 Aug 2012 21:46:05 -0400 |
nemo |
extra nil check for lua hog switch
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Sat, 18 Aug 2012 21:04:37 +0200 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
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Wed, 22 Aug 2012 10:27:26 +0400 |
unc0rr |
now really avoid
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Sat, 18 Aug 2012 18:11:47 +0200 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
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Tue, 21 Aug 2012 21:02:52 -0400 |
nemo |
avoid overflow on templates
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Sat, 18 Aug 2012 18:11:04 +0200 |
Medo |
Hedgeroid:
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Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
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Sat, 18 Aug 2012 18:08:37 +0200 |
Medo |
frontlib: Return more filled-in team objects
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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Tue, 21 Aug 2012 13:26:26 +0400 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
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Sat, 18 Aug 2012 13:45:00 +0200 |
Medo |
engine: Fixed indentation regression
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Sat, 18 Aug 2012 18:58:41 -0400 |
nemo |
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
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Sat, 18 Aug 2012 13:40:21 +0200 |
Medo |
Merge
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Sat, 18 Aug 2012 13:39:24 +0200 |
Medo |
Hedgeroid: Don't update the map preview just for a theme change
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Sat, 18 Aug 2012 15:01:27 -0400 |
nemo |
oops
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Sat, 18 Aug 2012 13:39:05 +0200 |
Medo |
Hedgeroid: Fixed JNA mapping of size_t
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Sat, 18 Aug 2012 18:48:34 +0200 |
Xeli |
fix the touchUI on android, ignore device dpi for now
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Sat, 18 Aug 2012 13:21:37 +0200 |
Medo |
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
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Sat, 18 Aug 2012 09:29:40 -0400 |
nemo |
byte order
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Sat, 18 Aug 2012 01:20:29 +0200 |
Medo |
Hedgeroid: Fixed memory handling issues
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Sat, 18 Aug 2012 14:08:16 +0400 |
unc0rr |
Simplify code a bit
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Sat, 18 Aug 2012 01:12:03 +0200 |
Medo |
Hedgeroid: Fixed the restructuring-induced breakage
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Sat, 18 Aug 2012 13:59:45 +0400 |
unc0rr |
GoBack() here is not needed anymore
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Sat, 18 Aug 2012 00:48:09 +0200 |
Medo |
Merge
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Sat, 18 Aug 2012 02:01:50 -0400 |
nemo |
Avoid a bit of a memory spike on small maps
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Fri, 17 Aug 2012 10:39:23 -0400 |
nemo |
This one gets called a lot when drawing rotated sprites
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Fri, 17 Aug 2012 10:28:42 -0400 |
nemo |
Consistency
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Fri, 17 Aug 2012 07:49:54 -0400 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
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Thu, 16 Aug 2012 21:58:57 +0400 |
unc0rr |
Forgot this state
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Sun, 12 Aug 2012 23:05:15 +0400 |
Stepan777 |
minor changes in list of codecs
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Wed, 15 Aug 2012 16:54:49 -0400 |
nemo |
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
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Sun, 12 Aug 2012 03:35:18 +0400 |
Stepan777 |
Insert license in avwrapper.c
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Wed, 15 Aug 2012 23:30:23 +0400 |
unc0rr |
Allow customization of colors in ui, store custom colors in config
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Sat, 11 Aug 2012 21:25:57 +0400 |
Stepan777 |
cmake scripts
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Wed, 15 Aug 2012 16:25:24 +0400 |
unc0rr |
Check if hedgehog is still active instead
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Fri, 10 Aug 2012 17:35:48 +0400 |
Stepan777 |
better cmake script
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Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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Fri, 10 Aug 2012 17:25:22 +0400 |
Stepan777 |
merge
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Mon, 13 Aug 2012 23:04:42 +0400 |
unc0rr |
Allow JOINED message in lobby
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Thu, 09 Aug 2012 19:52:21 +0400 |
Stepan777 |
fix FindFFMPEG
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Thu, 30 Aug 2012 12:47:41 -0400 |
nemo |
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
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Mon, 13 Aug 2012 21:07:28 +0400 |
Jie Luo |
Simplified Chinese Translation update
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Thu, 09 Aug 2012 03:00:24 +0400 |
Stepan777 |
improve html links + small bugfixes
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Thu, 30 Aug 2012 12:46:57 -0400 |
nemo |
Final checkpoint w/ campaign.
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Thu, 09 Aug 2012 19:35:52 +0400 |
unc0rr |
Check if 'for' cycle body is executed at least once
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Thu, 09 Aug 2012 01:24:38 +0400 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
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Sun, 26 Aug 2012 01:31:38 +0300 |
belphegorr |
All missions: switched blood needers with meatbags in dialogues
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Thu, 09 Aug 2012 15:32:49 +0400 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
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Thu, 09 Aug 2012 01:01:06 +0400 |
Stepan777 |
merge
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Sun, 26 Aug 2012 01:22:55 +0300 |
belphegorr |
Mission 3: Added initial FirePunch
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Wed, 08 Aug 2012 20:32:27 -0400 |
nemo |
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
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