Tue, 06 Jan 2015 16:38:39 +0100 sheepluva merge git head
Tue, 06 Jan 2015 15:16:34 +0100 sheepluva Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
Tue, 06 Jan 2015 03:41:10 +0100 Gianfranco Costamagna Unify _P flags
Tue, 06 Jan 2015 12:52:37 +0300 unc0rr Fix handling of perlin mapgen
Sat, 29 Nov 2014 14:53:41 +0100 Gianfranco Costamagna Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
Tue, 06 Jan 2015 12:12:34 +0300 unc0rr - Send maze_size command in other mapgen modes too
Mon, 05 Jan 2015 16:29:27 +0100 Gianfranco Costamagna Rename test to test_normal, to comply with policy CMP0037
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested. 0.9.21
Mon, 05 Jan 2015 19:24:49 +0300 unc0rr merge
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more) 0.9.21
Mon, 05 Jan 2015 19:24:20 +0300 unc0rr merge
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build 0.9.21
Mon, 05 Jan 2015 14:37:08 +0100 sheepluva Merge pull request #27 from LocutusOfBorg/fix-build2
Wed, 03 Jun 2015 14:50:54 +0100 koda Update .hgignore file 0.9.21
Mon, 05 Jan 2015 14:05:09 +0100 sheepluva Merge pull request #28 from LocutusOfBorg/lua-fix
Tue, 02 Jun 2015 19:53:30 +0100 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38 0.9.21
Mon, 05 Jan 2015 14:04:39 +0100 sheepluva Merge pull request #26 from LocutusOfBorg/fix-build
Tue, 02 Jun 2015 19:51:04 +0100 koda Fix building hedgewars-server 0.9.21 0.9.21-release
Mon, 05 Jan 2015 14:03:29 +0100 sheepluva Merge pull request #25 from LocutusOfBorg/translation
Mon, 05 Jan 2015 18:30:43 +0300 unc0rr Support _S and _P in initialization expressions
Tue, 02 Jun 2015 18:37:40 +0100 koda Allow skipping the bundle step after install on OSX 0.9.21
Mon, 05 Jan 2015 14:02:27 +0100 sheepluva Merge pull request #24 from LocutusOfBorg/update-travis
Mon, 05 Jan 2015 11:35:04 +0300 unc0rr Eh, faulty check
Tue, 02 Jun 2015 01:58:10 +0100 koda Move OSX SDL library configuration from SDLh to proper CMakeLists 0.9.21
Mon, 05 Jan 2015 01:38:46 +0300 unc0rr Random gravity values interval should include maxgravity
Mon, 02 Feb 2015 23:12:56 +0300 unc0rr Scheme parsing qmlfrontend
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled 0.9.21
Sun, 04 Jan 2015 23:45:55 +0300 unc0rr Include feature_size to demos for checker
Thu, 29 Jan 2015 23:36:58 +0300 unc0rr [flib] yay, some work on schemes qmlfrontend
Sat, 17 Jan 2015 01:48:57 +0100 sheepluva fix issue with contributor hat being displayed for wrong players 0.9.21
Sun, 04 Jan 2015 00:29:19 +0300 unc0rr Oops
Sun, 25 Jan 2015 00:08:42 +0300 unc0rr CMake script for qmlFrontend qmlfrontend
Tue, 06 Jan 2015 19:26:25 +0100 sheepluva don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default. 0.9.21
Sun, 04 Jan 2015 00:26:02 +0300 unc0rr Not compatible anymore
Sat, 03 Jan 2015 23:46:26 +0300 unc0rr merge default qmlfrontend
Tue, 06 Jan 2015 17:07:34 +0100 sheepluva backporting some build system fixes and pas2c tweaks 0.9.21
Sat, 03 Jan 2015 00:30:30 +0300 unc0rr Fix home path
Sun, 04 Jan 2015 14:04:17 -0500 nemo premature optimisation bit me again. 0.9.21
Sat, 03 Jan 2015 00:29:34 +0300 unc0rr Fix crash in case of critical image missing
Sun, 04 Jan 2015 00:44:14 -0500 nemo Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow. 0.9.21
Fri, 02 Jan 2015 23:54:11 +0300 unc0rr checker.ini to avoid hardcoded paths
Sat, 03 Jan 2015 18:14:45 -0500 nemo oops 0.9.21
Fri, 02 Jan 2015 22:07:31 +0300 unc0rr Generate config for 'world edge' and 'script param' scheme options
Sat, 03 Jan 2015 17:27:33 -0500 nemo Tired of not knowing which rooms I can't join 0.9.21
Fri, 02 Jan 2015 01:13:22 +0300 unc0rr Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
Sat, 03 Jan 2015 15:25:42 -0500 nemo use copyToXY instead to improve legibility 0.9.21
Thu, 01 Jan 2015 12:43:00 -0500 nemo Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
Sat, 03 Jan 2015 00:28:33 +0300 unc0rr Fix crash in case of critical image missing 0.9.21
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