2012-07-19 Medo Re-Added the commandline client, but it's not compilable agains the latest frontlib
2012-07-04 nemo free up power for use by script
2012-07-19 Medo frontlib:
2012-07-04 nemo Allow script to set number of ammo in a crate. untested.
2012-07-18 Medo frontlib: Fix onRoomUpdateCb receiving a null pointer
2012-07-03 unc0rr - Don't call Length() on variable size arrays
2012-07-17 Medo Hedgeroid: Fixed multitouch breakage
2012-06-29 unc0rr Properly convert taking address of function with var parameters
2012-07-17 Medo Hedgeroid: Chat and player list work now, but everything is very much WIP
2012-06-29 unc0rr Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
2012-07-16 Medo Hedgeroid: Layout experiments for the lobby page
2012-06-29 unc0rr Don't produce unnecessary and erroneous defines
2012-07-10 Medo Hedgeroid: Added experimental lobby chat
2012-06-29 xymeng Fix the function definition issue so the function pointer format now looks correct.
2012-07-10 Medo Hedgeroid: Simplified some code
2012-06-28 unc0rr Tiny optimization + formatting fix
2012-07-10 Medo frontlib: Added missing disconnect case
2012-06-28 unc0rr Convert function with var parameters declarations into #define + function which accepts pointers
2012-07-10 Medo frontlib: Added the NDK build file for Android
2012-06-28 unc0rr - Try sending remove message in 'finally' as a last resort
2012-07-10 Medo frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
2012-06-27 nemo ocd
2012-07-05 Medo Improved asset moving time by an order of magnitude (3s vs. 25s on my device)
2012-06-27 unc0rr Prepare to handle passing by reference
2012-07-04 Medo frontlib: Improved and unified parameter checking, moved the cmdlineClient out
2012-06-27 unc0rr Remove trailing spaces
2012-06-27 Medo frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
2012-06-27 nemo Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
2012-06-27 Medo Merge
2012-06-27 sphrix Missions localisation
2012-06-27 nemo More efficient
2012-06-27 nemo oops
2012-06-27 nemo Another try at the trace with more aggressive optimisation. Also tweaked the radial gradiant a bit to match the original more
2012-06-27 nemo This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
2012-06-26 Stepan777 Here they come - thumbnails.
2012-06-27 nemo Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
2012-07-10 Wolfgang Steffens Added auto cropping to atlasing
2012-06-26 Stepan777 merge
2012-06-26 koda updated ios project file
2012-06-25 Wolfgang Steffens GL1.x fixes
2012-06-26 nemo Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
2012-06-25 Wolfgang Steffens Merge
2012-06-26 unc0rr Don't set erasing flag when it is unnecessary so hwmap could compress better
2012-06-25 Wolfgang Steffens using atlas for rendering now
2012-06-26 nemo er. this one too
2012-06-25 Wolfgang Steffens made surface retaining mandatory
2012-06-25 Stepan777 merge
2012-06-26 nemo Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
2012-06-25 Wolfgang Steffens added missing uBinPacker.pas and uAtlas.pas
2012-06-25 Wolfgang Steffens retaining SDL surfaces in order to allow recreating atlases from scratch without
2012-06-25 nemo Update contributor e-mail address
2012-06-25 Stepan777 Restore almost old TCPBase behaviour
2012-06-25 Wolfgang Steffens Merge
2012-06-25 nemo oops
2012-06-24 Stepan777 remaining IFDEFs
2012-06-25 unc0rr oops
2012-06-24 Stepan777 merge
2012-06-25 nemo oops
2012-06-24 Stepan777 correctly fix odd dimensions (it was incorrectly fixed in previous commit)
2012-06-24 nemo These 2 need masks now
2012-06-24 Stepan777 pagevideos is now much better that before:
2012-06-24 unc0rr Fix completely broken RateHammer
2012-06-24 Stepan777 merge
2012-06-24 nemo Sanity limits.
2012-06-24 nemo Another take at prettier crate appearance
2012-06-27 Medo frontlib: Getting there :) Added commandline client for testing
2012-06-24 nemo Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
2012-06-25 Medo frontlib: Using macros for simplification of callbacks
2012-06-24 nemo Second part of the change. Make collision check use the new mask bit.
2012-06-24 Medo frontlib: Intermittent commit. Things are still in flux but we're getting there :)
2012-06-24 nemo Step 1. Add current hedgehog as top bit of bottom byte.
2012-06-21 Medo More progress on the netplay part of the frontlib
2012-06-23 unc0rr - Fix cake bug introduced in r2ccfc93c6b5e
2012-06-19 Medo Merge
2012-06-22 unc0rr Swap order of actions
2012-06-18 unc0rr Output log to stdout instead of stderr
2012-06-18 unc0rr Oops, forgot this
2012-07-23 belphegorr Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
2012-06-18 unc0rr set(LUA_LIBRARY lua.dll) for win32 builds
2012-07-20 belphegorr Placed hiding hogs at the end of StartMission in Mission 3
2012-06-17 unc0rr BindsModel
2012-07-20 belphegorr Added localization
2012-06-17 unc0rr - Move colorsModel to appropriate place
2012-07-20 belphegorr Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
2012-06-17 koda CROSSAPPLE ftw
2012-07-16 belphegorr Fixed a visual gear in Mission 5
2012-06-17 unc0rr This should fix default hogs names in network game
2012-07-16 belphegorr Added fifth mission and fixed minor control bug with mission 4
2012-06-16 unc0rr Catch all types of exceptions in recv thread. Should probably help with ghosts problem, though I have no idea which else kind of exception could arise there.
2012-07-10 belphegorr Fixed a bug where certain ammo types were added to the wrong hogs.
2012-06-14 unc0rr AI loves to jump
2012-07-10 belphegorr Reduced mission 4 difficulty (enemy health and level) and fixed a bug where hogs would comment on the death of Dense Cloud eve though he isn't added
2012-06-13 koda ios: disable some warnings
2012-07-08 belphegorr Changed a ShowMission in Mission 4
2012-06-13 koda it was inevitable
2012-07-08 belphegorr Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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