Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Fri, 27 Oct 2006 22:14:02 +0000 unc0rr Fixed compilation on *nix .)
Fri, 27 Oct 2006 22:11:46 +0000 unc0rr Remove very old and deprecated stuff
Fri, 27 Oct 2006 22:07:38 +0000 unc0rr Implement Knowledge Base for libs/compilers bugs
Fri, 27 Oct 2006 19:37:59 +0000 displacer coosing colors added
Fri, 27 Oct 2006 14:30:36 +0000 unc0rr Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
Thu, 26 Oct 2006 16:08:29 +0000 unc0rr - Set version to 0.8
Wed, 25 Oct 2006 19:41:14 +0000 unc0rr New hedgehog
Wed, 25 Oct 2006 18:03:41 +0000 unc0rr Better crosshair
Thu, 19 Oct 2006 18:57:58 +0000 unc0rr Support font styles
Mon, 16 Oct 2006 21:06:32 +0000 unc0rr Make use of "unused" struct member (based on sdl_ttf example)
Mon, 16 Oct 2006 19:20:13 +0000 unc0rr Small fixes
Mon, 16 Oct 2006 17:26:50 +0000 unc0rr Better error message
Mon, 16 Oct 2006 17:10:30 +0000 unc0rr - New crosshair
Sat, 14 Oct 2006 13:13:51 +0000 displacer multiple classes accept signal receive bugfix
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Wed, 11 Oct 2006 19:37:48 +0000 unc0rr Fixed compilation with freepascal version prior to 1.9.6
Wed, 11 Oct 2006 19:07:38 +0000 unc0rr Fixed weird bots behavior
Tue, 10 Oct 2006 18:03:48 +0000 unc0rr Fix bots regressions
Mon, 09 Oct 2006 18:26:44 +0000 unc0rr Add video driver name to debug
Sun, 08 Oct 2006 18:17:52 +0000 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 20:13:51 +0000 unc0rr Alpha channel value fix
Thu, 05 Oct 2006 20:07:04 +0000 unc0rr Color fixes
Thu, 05 Oct 2006 19:40:11 +0000 unc0rr Cardinal -> Longword
Thu, 05 Oct 2006 18:44:14 +0000 unc0rr "About" page, not yet filled with content
Thu, 05 Oct 2006 18:36:04 +0000 displacer unneded variable removed
Thu, 05 Oct 2006 18:33:10 +0000 displacer static TCP Server
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 05 Oct 2006 14:19:46 +0000 unc0rr Preview with gradient, get rid of workaround with memory buffer
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