Tue, 12 Mar 2013 22:38:49 +0100 |
koda |
return after ram size on win
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Tue, 12 Mar 2013 23:45:26 +0400 |
unc0rr |
Merge
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Tue, 12 Mar 2013 19:25:05 +0100 |
koda |
add 'run Hedgewars' checkbox at the end of the NSIS installation
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Tue, 12 Mar 2013 17:18:55 +0100 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
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Tue, 12 Mar 2013 02:30:36 +0100 |
inu |
No more std::string in feedbackdialog.cpp
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Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
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Mon, 11 Mar 2013 12:21:37 -0400 |
nemo |
grrrr
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Sun, 10 Mar 2013 19:43:31 +0100 |
koda |
fix bug 552 - reset network button state after use
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Mon, 11 Mar 2013 12:20:59 -0400 |
nemo |
this should ensure those other voices play a bit more often.
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Sun, 10 Mar 2013 15:44:03 +0100 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
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Sun, 10 Mar 2013 11:29:00 +0100 |
koda |
oops forgot to move header
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Sun, 10 Mar 2013 08:49:40 +0400 |
unc0rr |
Prepend, not append
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Sat, 09 Mar 2013 23:01:15 -0500 |
nemo |
fix highlander - needed new script load function
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Sat, 09 Mar 2013 22:52:17 -0500 |
nemo |
unbreak build
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Sun, 10 Mar 2013 02:41:27 +0100 |
koda |
hooks for opening custom urls on osx (commented out until we decide what to do)
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Sun, 10 Mar 2013 02:32:25 +0100 |
koda |
cleanup file loading, this codepath can be used to load url schemes
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Sun, 10 Mar 2013 01:27:48 +0100 |
koda |
fix loading files on osx too, the cause was different than other systems
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Sun, 10 Mar 2013 01:02:15 +0100 |
koda |
move signal handler in hwapplication
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Sun, 10 Mar 2013 00:40:00 +0100 |
koda |
alignment
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Sat, 09 Mar 2013 19:23:00 +0100 |
koda |
introducing the bestest flag of all
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Sat, 09 Mar 2013 21:40:02 +0400 |
unc0rr |
- Put compiled units into more appropriate dir
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Sat, 09 Mar 2013 01:22:45 +0100 |
koda |
forgot to update lib names here
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Sat, 09 Mar 2013 01:17:31 +0100 |
koda |
sigh
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Sat, 09 Mar 2013 00:57:09 +0100 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
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Sat, 09 Mar 2013 00:43:26 +0100 |
koda |
stripping
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Sat, 09 Mar 2013 00:41:08 +0100 |
koda |
adjust casing
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Sat, 09 Mar 2013 00:38:53 +0100 |
koda |
readd revision info to the cpack generated package
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Sat, 09 Mar 2013 00:26:25 +0100 |
koda |
move cpack stuff in its own cmake file
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Sat, 09 Mar 2013 00:20:58 +0100 |
koda |
fix linking on osx
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Tue, 12 Mar 2013 23:43:31 +0400 |
unc0rr |
Merge
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files
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