Sat, 10 Feb 2018 18:03:12 +0100 |
Wuzzy |
Increase opacity of Racer/TechRacer waypoints
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Sat, 10 Feb 2018 15:37:47 +0100 |
Wuzzy |
Disable crate drops in HedgeEditor scheme
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Sat, 10 Feb 2018 15:36:01 +0100 |
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Remove some "invalid" crate drops from Construction Mode weapon scheme
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Sat, 10 Feb 2018 15:16:20 +0100 |
Wuzzy |
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
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Sat, 10 Feb 2018 14:20:36 +0100 |
Wuzzy |
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
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Sat, 10 Feb 2018 12:59:13 +0100 |
Wuzzy |
Construction Mode: Hide power tag when it's nobody's turn
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Sat, 10 Feb 2018 12:44:40 +0100 |
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Add minigun to scripts. Also add a few missing ammos to BRW and RW
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Sat, 10 Feb 2018 12:01:00 +0100 |
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Construction Mode: Now amSwitch amount can be changed in weapon scheme
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Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
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Sat, 10 Feb 2018 10:19:28 +0100 |
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Construction Mode: Change message color
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Sat, 10 Feb 2018 10:02:58 +0100 |
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Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
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Sat, 10 Feb 2018 09:32:28 +0100 |
Wuzzy |
Refactor Construction Mode to NOT use localized strings as identifiers
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Sat, 10 Feb 2018 08:28:22 +0100 |
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Improve internal Construction Mode code documentation
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Sat, 10 Feb 2018 06:36:07 +0100 |
Wuzzy |
Localize various Construction Mode vars
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Sat, 10 Feb 2018 06:07:24 +0100 |
Wuzzy |
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
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