Thu, 20 Jan 2011 01:27:51 +0100 koda ios has still a case sensitive file system
Wed, 19 Jan 2011 23:51:19 +0100 koda disable the C memory manager and keep the native pascal one
Wed, 19 Jan 2011 23:02:43 +0100 koda new local play button graphic
Wed, 19 Jan 2011 16:44:14 -0500 nemo rename firepunch to shoryuken
Wed, 19 Jan 2011 01:12:55 +0100 koda implemented ranking in ios stats pages
Tue, 18 Jan 2011 23:08:47 +0100 koda when multiple fingers are detected, remove all widgets in order to avoid accidental commands
Tue, 18 Jan 2011 22:55:58 +0100 Henek adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
Tue, 18 Jan 2011 22:42:06 +0100 koda sheepluva suggested that game should pause when in weapon screen (iphone only)
Tue, 18 Jan 2011 14:28:29 +0100 koda Added tag 0.9.14.1-release for changeset ae71dff40ecc
Mon, 17 Jan 2011 20:22:15 -0500 nemo SwitchHog in scripting
Tue, 18 Jan 2011 00:12:39 +0100 koda code cleanup
Mon, 17 Jan 2011 23:24:55 +0100 koda merge
Mon, 17 Jan 2011 01:44:15 +0100 koda merge experimental3D in default
Mon, 17 Jan 2011 23:23:40 +0100 koda slim down .hgtags
Mon, 25 Feb 2013 10:04:31 +0100 koda closing old branch experimental3D
Mon, 17 Jan 2011 23:22:52 +0100 koda merge latest 0.9.15 changes into head
(0) -3000 -1000 -300 -100 -16 +16 +100 +300 +1000 +3000 +10000 tip