Sat, 01 Jan 2011 14:23:39 +0100 | sheepluva | fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction | changeset | files |
Sat, 01 Jan 2011 14:18:33 +0100 | sheepluva | part #2 | changeset | files |
Sat, 01 Jan 2011 11:15:35 +0100 | sheepluva | my attempt of "detach rope if the Land[] vanishes" | changeset | files |
Fri, 31 Dec 2010 23:09:06 +0100 | sheepluva | fixing Palewolf's if-merging-whoopsy there. should unbreak build | changeset | files |
Fri, 31 Dec 2010 21:39:12 +0100 | sheepluva | fix sticky rope issue | changeset | files |
Fri, 31 Dec 2010 21:33:13 +0100 | sheepluva | revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there. | changeset | files |