Fri, 25 Jan 2013 13:59:27 +0100 sheepluva big indentation/whitespaces cleanup
Fri, 25 Jan 2013 13:29:20 +0400 unc0rr Some fixes
Fri, 25 Jan 2013 12:54:24 +0100 sheepluva small cleanup, fix ancient warning (the "itPlay" one)
Fri, 25 Jan 2013 12:59:06 +0400 unc0rr Fix finding player's another clan
Wed, 23 Jan 2013 16:35:26 -0500 dag10 Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
Wed, 23 Jan 2013 23:57:47 +0400 unc0rr Oops, got too excited
Wed, 23 Jan 2013 23:54:01 +0400 unc0rr Fix crashers
Wed, 23 Jan 2013 04:48:04 +0100 koda ios, show fps when debugging
Wed, 23 Jan 2013 04:42:18 +0100 koda update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
Wed, 23 Jan 2013 03:37:27 +0100 koda restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
Mon, 21 Jan 2013 21:52:49 -0500 dag10 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Tue, 22 Jan 2013 00:33:37 +0400 unc0rr Fix official server build
Tue, 22 Jan 2013 00:24:44 +0400 unc0rr Okay, let's try not trust even room admin on this
Tue, 22 Jan 2013 00:04:09 +0400 unc0rr Make number of hedgehogs restriction actually work in network game
Mon, 21 Jan 2013 14:14:56 -0500 dag10 Removed constant repainting of bgwidget on every frame.
Mon, 21 Jan 2013 14:07:39 -0500 dag10 Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
Mon, 21 Jan 2013 13:04:57 -0500 dag10 Force-starting a game now only works for client versions >43
Mon, 21 Jan 2013 12:22:33 +0400 unc0rr Learn to properly localize strings with numbers pleeeeaaaase
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Mon, 21 Jan 2013 00:30:18 -0500 dag10 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
Sun, 20 Jan 2013 20:42:20 -0500 nemo Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
Sun, 20 Jan 2013 18:54:18 -0500 nemo restore former cluster behaviour (makes the most diff for the bomb)
Sun, 20 Jan 2013 23:05:31 +0100 koda lupdate -pro project_files/hedgewars.pro -no-obsolete
Sun, 20 Jan 2013 23:03:27 +0100 koda reuse the same words with tr() and .arg() in bandialog
Sun, 20 Jan 2013 22:51:26 +0100 koda fix out of source build
Mon, 21 Jan 2013 00:07:26 +0400 unc0rr Merge
Sat, 19 Jan 2013 20:01:01 -0500 dag10 Centered desc label. (Fixes issue 461)
Sat, 19 Jan 2013 18:48:21 -0500 dag10 Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
Sat, 19 Jan 2013 17:46:06 -0500 dag10 Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
Sat, 19 Jan 2013 17:33:10 -0500 dag10 Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
Sat, 19 Jan 2013 14:11:06 -0500 dag10 Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
Sat, 19 Jan 2013 21:51:41 +0400 unc0rr - Allow server admins to use DELEGATE even when not room owner
Sat, 19 Jan 2013 00:55:51 +0400 unc0rr Some ignoring
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Fri, 18 Jan 2013 11:47:23 +0100 koda improve tips (issue 472)
Fri, 18 Jan 2013 11:32:02 +0100 lowdread pt_BR.txt update
Fri, 18 Jan 2013 11:30:09 +0100 inu pt_PT update
Fri, 18 Jan 2013 00:41:26 +0400 unc0rr Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Thu, 17 Jan 2013 18:12:30 +0100 sheepluva small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
Thu, 17 Jan 2013 11:16:03 +0400 unc0rr Merge
Wed, 16 Jan 2013 18:34:43 -0500 dag10 Can now change theme for static and mission maps.
Tue, 15 Jan 2013 12:20:19 +0400 unc0rr No
Tue, 15 Jan 2013 00:52:29 -0500 dag10 Fixes build.
Mon, 14 Jan 2013 22:09:07 -0500 dag10 Added "what we use" section to "about" page. From GCI.
Mon, 14 Jan 2013 16:04:05 -0500 dag10 Fixed feedback submission by correcting Content-Type.
Mon, 14 Jan 2013 15:26:00 -0500 dag10 Fixed disabled QSpinBox border color.
Mon, 14 Jan 2013 14:10:37 -0500 dag10 Organized options into more relavant tabs.
Mon, 14 Jan 2013 21:37:04 +0400 unc0rr - Fix another ton of bugs and misbehavior
Mon, 14 Jan 2013 21:17:42 +0400 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 13:28:03 +0100 dag10 GCI2012: Abstract Page Load
Mon, 14 Jan 2013 13:19:47 +0100 dag10 GCI2012: Abstract Hedgewars Dialogs
Mon, 14 Jan 2013 12:45:01 +0100 dag10 GCI2012: No More Hovering
Mon, 14 Jan 2013 12:35:01 +0100 koda move platform code around, based off a gci task by dag10
Mon, 14 Jan 2013 12:07:51 +0100 koda GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:52:19 +0100 koda keep engine target name consistent across platforms
Mon, 14 Jan 2013 11:28:19 +0100 koda provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 dag10 GCI2012: Improve Game Configuration Widget
Mon, 14 Jan 2013 12:07:06 +0400 unc0rr Merge
Sun, 13 Jan 2013 11:14:50 +0400 unc0rr Fix build
Sun, 13 Jan 2013 10:46:01 +0400 dag10 Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 nemo Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 unc0rr Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 unc0rr - Start work on checker
Thu, 10 Jan 2013 22:59:46 +0400 martin_bede Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 unc0rr Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 unc0rr Fix build
Tue, 08 Jan 2013 21:29:37 +0200 vitiv Merged default
Tue, 08 Jan 2013 00:40:20 +0400 martin_bede lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 nemo correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 vitiv Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Fri, 04 Jan 2013 19:42:49 +0400 unc0rr - Unbreak build with .pro file
Wed, 02 Jan 2013 18:32:19 +0100 martin_bede Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 koda simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 martin_bede Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 koda have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 koda GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 vitiv Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 martin_bede GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 vitiv Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 koda simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 vitiv Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 koda also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 vitiv merged changes
Tue, 01 Jan 2013 14:21:51 -0500 nemo move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sun, 30 Dec 2012 03:00:51 +0100 koda don't discard older cmake_c_flags
Sun, 30 Dec 2012 02:43:24 +0100 Willie Zhu GCI2012: CMake List Append
Sat, 29 Dec 2012 22:50:10 +0100 dag10 GCI2012: Advanced Keyboard Configuration
Sun, 30 Dec 2012 16:04:28 +0200 vitiv Preserve windowed resolution after manual resize
Fri, 28 Dec 2012 23:54:42 +0100 koda ok, enable the splashscreen for win only
Sat, 29 Dec 2012 14:40:20 +0200 vitiv Added Support for variable windowed resolution.
Fri, 28 Dec 2012 11:00:12 +0100 koda restore compatibility with cmake 2.6
Thu, 27 Dec 2012 18:16:50 +0100 koda NSIS workaround no longer necessary
Wed, 02 Jan 2013 11:11:49 +0100 koda install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
Thu, 27 Dec 2012 17:08:58 +0100 koda disable splash on linux
Sun, 30 Dec 2012 09:48:52 -0500 Michael Hartman Small GL message webgl
Thu, 27 Dec 2012 17:01:02 +0100 koda add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Sun, 30 Dec 2012 09:24:30 -0500 Michael Hartman uStore.pas: Correctly point to shaders webgl
Thu, 27 Dec 2012 15:56:02 +0100 koda oops, forgot that data absolute path only applies to linux
Sun, 30 Dec 2012 09:23:30 -0500 Michael Hartman Added shaders and -GL2 option webgl
Thu, 27 Dec 2012 15:32:48 +0100 koda move DATA_INSTALL_DIR to the configurable options section
Tue, 25 Dec 2012 05:15:49 +0100 koda fix hwc install and pas2c preprocessing (but not total conversion) webgl
Thu, 27 Dec 2012 13:24:57 +0100 koda typo when using DATA_INSTALL_DIR
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 27 Dec 2012 12:31:23 +0400 unc0rr Fix build
Tue, 25 Dec 2012 02:30:00 +0100 dag10 GCI2012: Feedback Redo
Tue, 25 Dec 2012 01:13:07 +0100 koda convert Game() library call to argc,argv format so that we can use the new parsing functions
Mon, 24 Dec 2012 12:52:14 -0500 nemo Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
Mon, 24 Dec 2012 17:07:12 +0100 RowanD GCI2012: Change Argument Passing Between Frontend and Engine
Mon, 24 Dec 2012 16:23:55 +0100 koda merge
Mon, 24 Dec 2012 15:41:45 +0100 koda get executable directory at runtime rather than configure time
Mon, 24 Dec 2012 03:00:18 +0100 koda adjust rpath on osx too for libengine
Mon, 24 Dec 2012 09:56:29 -0500 nemo fix sky
Sat, 22 Dec 2012 21:43:39 -0500 nemo Shoppa tournament 2012 winners
Sat, 22 Dec 2012 21:04:47 -0500 nemo trophyrace with names removed
Thu, 20 Dec 2012 23:54:41 +0100 dag10 GCI2012: Beautify Network Page
Thu, 20 Dec 2012 23:14:54 +0100 koda remove the CROSSAPPLE option until a better solution is found
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Wed, 19 Dec 2012 19:33:49 +0100 koda edit rpath manually, allowing frontend+libengine to run on linux too
(0) -3000 -1000 -120 +120 +1000 +3000 tip