2014-12-11 |
sheepluva |
wrap sinegun
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changeset |
files
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2014-12-11 |
wuzzy |
Issue 848: Minor translation update for German (misc files)
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changeset |
files
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2014-12-11 |
sheepluva |
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
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changeset |
files
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2014-12-10 |
sheepluva |
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
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changeset |
files
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2014-12-10 |
sheepluva |
remove redundant check
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changeset |
files
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2014-12-10 |
sheepluva |
merge FreeTexture into FreeAndNilTexture
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changeset |
files
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2014-12-10 |
nemo |
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
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changeset |
files
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2014-12-10 |
nemo |
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
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changeset |
files
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2014-12-08 |
sheepluva |
make sure view limits are updated at start of game
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changeset |
files
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2014-12-08 |
nemo |
skip a bunch of stuff not applicable to cleanup
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changeset |
files
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2014-12-08 |
unc0rr |
Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
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changeset |
files
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2014-12-08 |
nemo |
HedgehogDamaged calls CurrentHedgehog
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changeset |
files
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2014-12-08 |
sheepluva |
clean up fonts
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changeset |
files
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2014-12-08 |
nemo |
sheepluva is right
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changeset |
files
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2014-12-08 |
nemo |
oh, probably need nil checks here too
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changeset |
files
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2014-12-08 |
nemo |
init timer to 0
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changeset |
files
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2014-12-08 |
nemo |
meh. will persevere. DeleteGear can't call that much stuff...
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changeset |
files
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2014-12-08 |
nemo |
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
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changeset |
files
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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changeset |
files
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2014-12-07 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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changeset |
files
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2014-12-06 |
nemo |
pretty sure the other teams need stats at 0 for the graph to look right
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changeset |
files
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2014-12-05 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
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changeset |
files
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2014-12-05 |
mikade |
Add another (test) map
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changeset |
files
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2014-12-05 |
sheepluva |
some translation tweaks
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changeset |
files
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2014-12-05 |
sheepluva |
better initial camera position
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changeset |
files
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2014-12-05 |
sheepluva |
darken wrapped world etc. some more
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changeset |
files
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2014-12-05 |
sheepluva |
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
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changeset |
files
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2014-12-04 |
sheepluva |
flake FrameTicks value of 0 now indicades that the frame should not be changed
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changeset |
files
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2014-12-04 |
nemo |
☹
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changeset |
files
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2014-12-04 |
nemo |
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
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changeset |
files
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2014-12-03 |
sheepluva |
pas2c-whoops
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changeset |
files
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2014-12-03 |
sheepluva |
add warning to logs when tests terminates prematurely
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changeset |
files
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2014-12-03 |
sheepluva |
oops, didn't mean to commit that
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changeset |
files
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2014-12-03 |
sheepluva |
unexpected return from lua test should not return exit status 0
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changeset |
files
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2014-12-03 |
sheepluva |
tweaking the lua test function thingy
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changeset |
files
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2014-12-03 |
nemo |
set globals in commandline lua
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changeset |
files
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2014-12-17 |
unc0rr |
Schemes list combobox with their names
qmlfrontend
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changeset |
files
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2014-12-03 |
sheepluva |
fix some things I messed up with the drawing functions
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changeset |
files
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2014-12-07 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
qmlfrontend
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changeset |
files
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2014-12-02 |
sheepluva |
update changelog
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changeset |
files
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2014-12-03 |
unc0rr |
Script combobox.wiki
qmlfrontend
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changeset |
files
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2014-12-02 |
sheepluva |
move functionality of Draw.lua into engine
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changeset |
files
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2014-12-03 |
unc0rr |
Finish combobox implementation (except for visual part)
qmlfrontend
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changeset |
files
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2014-12-02 |
sheepluva |
make tests use Draw.lua for now too
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changeset |
files
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2014-12-02 |
unc0rr |
Some more progress at custom combobox
qmlfrontend
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changeset |
files
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2014-12-02 |
nemo |
forgot this one.
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changeset |
files
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2014-12-02 |
unc0rr |
merge default
qmlfrontend
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changeset |
files
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2014-12-02 |
sheepluva |
oops, IOResult is a function in pascal, but not in pas2c
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changeset |
files
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2014-12-02 |
nemo |
Sheepluva thought this was worth adding.
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changeset |
files
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2014-12-02 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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changeset |
files
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2014-12-02 |
unC0Rr |
Fix FULLMAPCONFIG message
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changeset |
files
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2014-12-01 |
sheepluva |
update land texture /after/ smoothing
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changeset |
files
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2014-12-01 |
sheepluva |
fix despeckle
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changeset |
files
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2014-12-01 |
sheepluva |
weapon set: Shoppa Pro
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changeset |
files
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2014-12-01 |
nemo |
This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
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changeset |
files
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2014-12-01 |
unC0Rr |
oops
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changeset |
files
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2014-12-01 |
mikade |
some friendly updates to TechRacer
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changeset |
files
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2014-11-30 |
sheepluva |
turns out IOResult is actually IOResult() - a function that clears its result after each call
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changeset |
files
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2014-11-30 |
sheepluva |
oops, fix logging. had = instead of <> in an error check
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changeset |
files
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2014-11-30 |
nemo |
*sigh*
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changeset |
files
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