Mon, 08 Nov 2010 23:16:13 +0100 |
Henek |
fix so gfDisableWind can infact be used in lua
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files
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Mon, 08 Nov 2010 23:07:43 +0100 |
Henek |
added flag gfDisableWind to be used in lua scripts
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files
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Mon, 08 Nov 2010 23:05:44 +0100 |
TheException |
Fix wrong order in results screen when players team up
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files
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Mon, 08 Nov 2010 23:58:59 +0100 |
koda |
merge
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files
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Mon, 08 Nov 2010 22:12:14 +0100 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
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files
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Mon, 08 Nov 2010 14:24:31 -0500 |
nemo |
fix preview for the FlightJoust test map (not for release)
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files
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Mon, 08 Nov 2010 23:58:22 +0100 |
koda |
smaller update (color and modes)
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files
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Mon, 08 Nov 2010 14:15:26 -0500 |
nemo |
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
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files
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Mon, 08 Nov 2010 23:46:34 +0100 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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files
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Sun, 07 Nov 2010 18:35:21 -0500 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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files
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Sun, 07 Nov 2010 17:48:21 -0500 |
nemo |
no need to clear this flag
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files
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Sun, 07 Nov 2010 23:47:29 +0100 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
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files
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Sun, 07 Nov 2010 17:40:55 -0500 |
nemo |
better end of turn in infinite attack mode. NEEDS TESTING.
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files
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Sun, 07 Nov 2010 17:03:10 -0500 |
nemo |
oops, remove weapon delays for clean slate - or else crates get frustrating
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files
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Sun, 07 Nov 2010 16:51:16 -0500 |
nemo |
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
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files
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Sun, 07 Nov 2010 21:54:15 +0100 |
Henek |
swedish translation tweaks
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files
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Sun, 07 Nov 2010 21:21:10 +0100 |
FIQ |
swedish translation
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files
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Sun, 07 Nov 2010 21:04:18 +0100 |
Always-Godlike |
JAWOHL! German translations
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files
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Sun, 07 Nov 2010 20:59:43 +0100 |
Palewolf |
Merge README and CREDITS files into CREDITS
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files
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Sun, 07 Nov 2010 14:54:30 -0500 |
nemo |
SOMEONE SET US UP THE BOM!
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files
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Sun, 07 Nov 2010 14:49:16 -0500 |
nemo |
remove BOM from ja.txt, fix line endings
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files
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Sun, 07 Nov 2010 20:40:30 +0100 |
koda |
err better wait after relase for this one
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files
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Sun, 07 Nov 2010 20:27:05 +0100 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
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files
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Sun, 07 Nov 2010 14:24:00 -0500 |
mikade |
japanese gets some love
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files
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Sun, 07 Nov 2010 20:21:05 +0100 |
Palewolf |
Credit comunity submitted content
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files
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Sun, 07 Nov 2010 14:03:16 -0500 |
nemo |
hee hee
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files
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Sun, 07 Nov 2010 13:29:11 -0500 |
inu |
pt again
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files
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Sun, 07 Nov 2010 21:23:29 +0300 |
unc0rr |
Fix stats messages
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files
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Sun, 07 Nov 2010 13:20:06 -0500 |
nemo |
merge
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files
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Sun, 07 Nov 2010 19:19:06 +0100 |
Henek |
fix about.cpp and update swedish locale
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files
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Sun, 07 Nov 2010 19:17:33 +0100 |
Palewolf |
Fix vertical Sky line with some cards in Castle theme
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files
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Sun, 07 Nov 2010 13:19:55 -0500 |
arrom |
pt_BR, the return. also fix line ending screwups
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files
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Sun, 07 Nov 2010 19:00:41 +0100 |
koda |
remove last warnings from xcodeproj
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files
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Sun, 07 Nov 2010 18:58:17 +0100 |
Palewolf |
spanish translation
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files
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Sun, 07 Nov 2010 20:39:23 +0300 |
unc0rr |
merge
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files
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Sun, 07 Nov 2010 12:37:29 -0500 |
nemo |
fix stray offset in resurrector, make resurrector use time
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files
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Sun, 07 Nov 2010 20:38:56 +0300 |
unc0rr |
My wife now
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files
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Sun, 07 Nov 2010 20:36:16 +0300 |
unc0rr |
Fix rev dec8aafc6414 (not tested)
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files
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Sun, 07 Nov 2010 20:33:34 +0300 |
unc0rr |
Small fix to russian translation
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files
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Sun, 07 Nov 2010 20:29:54 +0300 |
unc0rr |
lupdate
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files
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Sun, 07 Nov 2010 20:29:25 +0300 |
unc0rr |
Fix a typo
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files
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Sun, 07 Nov 2010 12:14:31 -0500 |
nemo |
Fix 4162:49ad7bea4a33 by renaming the file too
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files
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Sun, 07 Nov 2010 20:08:33 +0300 |
unc0rr |
Fix some more messages
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files
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Sun, 07 Nov 2010 19:59:34 +0300 |
unc0rr |
Fix i18n of plural forms
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files
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Sun, 07 Nov 2010 19:49:39 +0300 |
unc0rr |
merge
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files
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Sun, 07 Nov 2010 17:48:34 +0100 |
Palewolf |
Restore es and pl translations to TrophyRace map
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files
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Sun, 07 Nov 2010 17:46:11 +0100 |
Palewolf |
spanish translation
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files
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Sun, 07 Nov 2010 19:49:16 +0300 |
unc0rr |
Don't use operator /=
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files
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Sun, 07 Nov 2010 19:27:22 +0300 |
unc0rr |
merge
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files
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Sun, 07 Nov 2010 11:23:30 -0500 |
inu |
portuguese update for map lua
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files
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Sun, 07 Nov 2010 11:18:49 -0500 |
tonghuix |
updated chinese translation
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files
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Sun, 07 Nov 2010 19:24:37 +0300 |
Henek |
renaming gtAmmo_Bomb and gtAmmo_Grenade
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files
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Sun, 07 Nov 2010 18:39:34 +0300 |
unc0rr |
merge
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files
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Sun, 07 Nov 2010 16:30:45 +0100 |
smaxx |
* Updated German translation
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files
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Sun, 07 Nov 2010 18:35:40 +0300 |
unc0rr |
Fix hanging in air after whip or bat attack
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files
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Sun, 07 Nov 2010 17:37:49 +0300 |
inu |
some updates
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files
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Sun, 07 Nov 2010 17:30:55 +0300 |
szczur |
Polish updade
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files
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Sun, 07 Nov 2010 17:30:20 +0300 |
Henek |
update and fix some lua stuff
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files
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Sun, 07 Nov 2010 17:02:04 +0300 |
unc0rr |
Remove more int64 casts
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files
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Sun, 07 Nov 2010 17:01:48 +0300 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
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files
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Sun, 07 Nov 2010 16:41:03 +0300 |
unc0rr |
REmove stupid int64 conversions, provide real fixes to compiler hints
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files
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Sun, 07 Nov 2010 16:33:42 +0300 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
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files
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Sun, 07 Nov 2010 16:21:20 +0300 |
unc0rr |
Fix some warnings
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files
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Sat, 06 Nov 2010 22:27:22 -0400 |
arrom |
more portuguese
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files
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Sat, 06 Nov 2010 22:03:12 -0400 |
nemo |
Prevent escape
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files
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Sat, 06 Nov 2010 21:00:37 -0400 |
inu |
more polish
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files
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Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
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files
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Sat, 06 Nov 2010 23:07:20 +0300 |
unc0rr |
Prevent vgtFlake's rotation angle to grow too high in its absolute value
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files
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Sat, 06 Nov 2010 20:38:59 +0100 |
koda |
add Timeless and Fort game modes, tweaks to other modes
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files
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Sat, 06 Nov 2010 19:40:49 +0100 |
koda |
perform an additional check on gamestart
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files
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Sat, 06 Nov 2010 18:21:30 +0100 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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files
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Sat, 06 Nov 2010 12:56:09 -0400 |
henek |
Decouple forts from divide/mines/explosives, since those can be set individually these days
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files
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Sat, 06 Nov 2010 12:33:24 -0400 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
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files
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Sat, 06 Nov 2010 14:49:11 +0100 |
Palewolf |
Small tweak to Nature/LandTex
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files
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Sat, 06 Nov 2010 14:05:17 +0100 |
Palewolf |
Fix watermelon fragments stray pixels.
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files
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Sat, 06 Nov 2010 03:57:47 +0100 |
koda |
help pages for iphone
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files
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Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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files
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Fri, 05 Nov 2010 21:59:02 -0400 |
inu |
more portugese
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files
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Fri, 05 Nov 2010 19:07:17 -0400 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
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files
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Fri, 05 Nov 2010 18:56:12 -0400 |
nemo |
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
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files
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Fri, 05 Nov 2010 18:10:05 -0400 |
szczur |
and again with the polish
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files
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Fri, 05 Nov 2010 17:53:58 -0400 |
nemo |
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
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files
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Fri, 05 Nov 2010 17:31:47 -0400 |
szczur |
polish update
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files
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Fri, 05 Nov 2010 17:30:53 -0400 |
henek |
swedish updates, new goals and such
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files
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Fri, 05 Nov 2010 17:27:14 -0400 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
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files
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Fri, 05 Nov 2010 15:37:36 -0400 |
nemo |
merge
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files
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Fri, 05 Nov 2010 20:08:15 +0100 |
Tobias Neumann |
merge
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files
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Fri, 05 Nov 2010 15:36:45 -0400 |
nemo |
Add some more game goals. Sorry translators.
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files
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Fri, 05 Nov 2010 14:49:44 -0400 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
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files
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Fri, 05 Nov 2010 14:14:32 -0400 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
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files
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Fri, 05 Nov 2010 13:45:06 -0400 |
geekshadow |
frontend french update - still some unfinished blocks
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files
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Fri, 05 Nov 2010 13:28:53 -0400 |
nemo |
Release custom hats into the wide wide world
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files
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Fri, 05 Nov 2010 13:16:50 -0400 |
nemo |
scale down larger buttons to match the others
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files
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Fri, 05 Nov 2010 13:16:36 -0400 |
henek |
updated swedish translation
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files
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Fri, 05 Nov 2010 12:52:37 -0400 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
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files
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Fri, 05 Nov 2010 12:33:52 -0400 |
nemo |
update translation files
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files
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Fri, 05 Nov 2010 12:32:35 -0400 |
nemo |
New title and campaign mode images
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files
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Fri, 05 Nov 2010 11:51:56 -0400 |
nemo |
merge
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files
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Fri, 05 Nov 2010 16:07:39 +0100 |
koda |
fix issue 2 - taunts during AI turns
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files
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Fri, 05 Nov 2010 11:51:34 -0400 |
nemo |
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
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files
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Fri, 05 Nov 2010 11:06:22 -0400 |
nemo |
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
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files
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Fri, 05 Nov 2010 09:55:58 -0400 |
inu |
portugese translation for opendesktop files
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files
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Fri, 05 Nov 2010 13:05:08 +0100 |
sheepluva |
adding qm files and hwengine.desktop to .hgignore
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files
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Fri, 05 Nov 2010 13:03:55 +0100 |
sheepluva |
some changelog changes
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files
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Fri, 05 Nov 2010 00:38:30 +0100 |
koda |
make the support page more portable
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files
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Thu, 04 Nov 2010 18:19:28 -0400 |
nemo |
fix copypasta
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files
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Thu, 04 Nov 2010 22:42:56 +0100 |
koda |
it locale for opendesktop
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files
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Thu, 04 Nov 2010 19:52:35 +0100 |
Palewolf |
Oops, didn't see this one. Thanks sheepluva
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files
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Thu, 04 Nov 2010 14:46:49 -0400 |
nemo |
Make health machine effects impact health reset
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files
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Thu, 04 Nov 2010 01:07:14 +0100 |
sheepluva |
some crappy german translation, feel free to improve :P
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files
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Thu, 04 Nov 2010 00:56:26 +0100 |
Palewolf |
spanish opendesktop translations
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files
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Thu, 04 Nov 2010 00:05:58 +0100 |
Palewolf |
Move LandBackTex to break simmetry as nemo suggested
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files
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Wed, 03 Nov 2010 18:18:16 -0400 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
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files
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Fri, 05 Nov 2010 20:06:57 +0100 |
Dragonfly |
new maps: ShoppaKing and TrophyRace
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files
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Wed, 03 Nov 2010 22:28:55 +0100 |
jose1711 |
slovak opendesktop translations
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files
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Wed, 03 Nov 2010 20:16:31 +0100 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
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files
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Wed, 03 Nov 2010 15:03:24 -0400 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
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files
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Wed, 03 Nov 2010 13:00:17 -0400 |
nemo |
Extend shoppa hack to disable health crates to saucer and portal modes as well
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files
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Wed, 03 Nov 2010 12:28:44 -0400 |
nemo |
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
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files
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Wed, 03 Nov 2010 16:35:24 +0100 |
koda |
oops
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files
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