Sun, 26 Feb 2012 16:31:25 -0500 |
mikade |
use per hog ammo game flag. improves AI play
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Sun, 26 Feb 2012 15:42:28 -0500 |
nemo |
oops
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Sun, 26 Feb 2012 13:37:17 -0500 |
nemo |
right-click colour selection to scroll backwards through colours (bit hackish, subclassing + right click handling would be better than custom menu item signal)
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Sun, 26 Feb 2012 12:56:53 -0500 |
nemo |
ugh
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Sun, 26 Feb 2012 12:45:00 -0500 |
nemo |
make onAmmoStoreInit optional in the case of onNewAmmoStore
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Sun, 26 Feb 2012 12:32:48 -0500 |
nemo |
pass indexes for the clan/team/hedgehog
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Sun, 26 Feb 2012 11:28:28 -0500 |
nemo |
copypasta fail
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Sun, 26 Feb 2012 11:21:32 -0500 |
nemo |
Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
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Sun, 26 Feb 2012 12:15:32 +0400 |
unc0rr |
Send ROUND_FINISHED only once (only from in game mode)
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Sat, 25 Feb 2012 22:18:08 +0400 |
unc0rr |
Remove client's teams only when game is running and exit status is 'incorrect exit'. Frontend still sends excessive ROUND_FINISHED, so the bug is not fixed completely.
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Fri, 24 Feb 2012 23:49:31 +0400 |
unc0rr |
- Increase server version number due to rooms list protocol changes
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Thu, 23 Feb 2012 23:13:48 +0400 |
unc0rr |
Bring back functionality to "Join" button
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Thu, 23 Feb 2012 22:58:52 +0400 |
unc0rr |
Setup rooms list headers
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Thu, 23 Feb 2012 12:58:17 -0500 |
nemo |
Revert most of 033e4a8a9c74 and 9d501dc22f71 (see bug #362)
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
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Thu, 23 Feb 2012 00:46:03 +0400 |
unc0rr |
Start switching to rooms list model. To be continued.
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Wed, 22 Feb 2012 18:13:14 +0100 |
koda |
Added tag hedgeroid-alpha for changeset ce2b24995ab2
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Wed, 22 Feb 2012 18:09:39 +0100 |
koda |
Added tag 0.9.17-release for changeset 4670f003f91b
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Wed, 22 Feb 2012 18:09:17 +0100 |
koda |
Removed tag 0-9.17-release
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Mon, 20 Feb 2012 22:04:57 +0100 |
Xeli |
updated version for market
hedgeroid-alpha
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Mon, 20 Feb 2012 21:55:59 +0100 |
Xeli |
incremental loading of all the images in teamcreation on android, this should really be rewritten though..
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Mon, 20 Feb 2012 21:50:56 +0100 |
Xeli |
fixed a nullpointer exception when creating a new team
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Mon, 20 Feb 2012 21:22:21 +0100 |
Xeli |
fixed the schemes on android
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Mon, 20 Feb 2012 21:22:04 +0100 |
Xeli |
schemes/teams now get replaces on each version update
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Sun, 19 Feb 2012 16:51:22 +0100 |
Xeli |
check if the widget is shown before checking if the finger is on the widget
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Mon, 20 Feb 2012 22:04:52 +0400 |
unc0rr |
Show message and return from network game pages on server shutdown
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Mon, 20 Feb 2012 21:52:18 +0400 |
unc0rr |
- Register HWTeam metatype so HWTeam objects could be passed via queued connections
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Mon, 20 Feb 2012 20:33:26 +0400 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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Sun, 19 Feb 2012 02:52:19 +0100 |
koda |
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
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Sun, 19 Feb 2012 01:22:59 +0100 |
koda |
ipad, have the scheme/weapon/style selector always stick in the same position
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