Sun, 28 Oct 2018 23:24:04 +0100 |
unc0rr |
Start land generators implementation
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files
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Sun, 28 Oct 2018 23:09:35 +0100 |
unc0rr |
Remove some dead code
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files
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Sun, 28 Oct 2018 00:49:00 +0200 |
Wuzzy |
Play sndStupid on round draw instead of sndNutter
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files
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Sun, 28 Oct 2018 00:47:10 +0200 |
Wuzzy |
Chance to play sndNutter if player sacrifices hog and misses
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files
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Sun, 28 Oct 2018 00:24:27 +0200 |
Wuzzy |
Only play sndThisOneIsMine if crate drops close to hog
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files
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Sat, 27 Oct 2018 21:51:57 +0200 |
Wuzzy |
Shorten some Ohdear/Solong sounds to match the death animation
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files
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Sat, 27 Oct 2018 20:31:31 +0200 |
Wuzzy |
Don't play sndDrat or sndBugger on self-kill
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files
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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files
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Sat, 27 Oct 2018 19:07:37 +0200 |
Wuzzy |
Use sndWatchThis for molotov attack
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files
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Sat, 27 Oct 2018 18:29:39 +0200 |
Wuzzy |
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
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files
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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files
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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files
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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files
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Sat, 27 Oct 2018 15:21:10 +0200 |
Wuzzy |
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
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files
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Sat, 27 Oct 2018 15:13:49 +0200 |
Wuzzy |
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
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files
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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files
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Sat, 27 Oct 2018 08:15:45 +0300 |
alfadur |
update changelog
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files
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Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
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files
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Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
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files
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Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
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files
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Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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files
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Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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files
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Sat, 27 Oct 2018 03:36:25 +0200 |
Wuzzy |
Draw mission panel behind ammo menu tooltip
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files
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Sat, 27 Oct 2018 03:31:25 +0200 |
Wuzzy |
Tweak commenting in uWorld render routine
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files
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Sat, 27 Oct 2018 04:21:35 +0300 |
alfadur |
Update changelog
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files
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Sat, 27 Oct 2018 03:17:05 +0200 |
Wuzzy |
No firepunch hit sound for sticky mines
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files
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Sat, 27 Oct 2018 03:06:28 +0200 |
Wuzzy |
Add credits for shoryuken_hit.ogg
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files
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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files
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Sat, 27 Oct 2018 00:01:53 +0200 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
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files
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Sat, 27 Oct 2018 00:17:43 +0300 |
alfadur |
add some japanese tips as well
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files
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Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
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files
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Fri, 26 Oct 2018 22:52:17 +0200 |
Wuzzy |
Display "0 remaining" if multi-shoot weapon has been used up
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files
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Fri, 26 Oct 2018 22:46:37 +0200 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
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files
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Fri, 26 Oct 2018 23:04:46 +0300 |
alfadur |
complete ja.txt
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files
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Fri, 26 Oct 2018 19:56:03 +0200 |
Wuzzy |
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
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files
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Fri, 26 Oct 2018 19:40:43 +0200 |
Wuzzy |
Tweak error messages of /callvote kick
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files
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Fri, 26 Oct 2018 19:53:07 +0200 |
unc0rr |
Fix lack of message and segfault when number texture creation fails
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files
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Fri, 26 Oct 2018 17:51:43 +0200 |
Wuzzy |
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
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files
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Fri, 26 Oct 2018 17:38:14 +0200 |
Wuzzy |
Add separate sound symbols for case impact and extra damage
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files
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Fri, 26 Oct 2018 16:33:41 +0200 |
Wuzzy |
CS: Highlight "Available weapon specials:" as well
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files
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Fri, 26 Oct 2018 16:11:51 +0200 |
Wuzzy |
Continental supplies: Highlight "Special weapons:" line in mission panel
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files
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Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
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files
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Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
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files
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Fri, 26 Oct 2018 15:48:52 +0200 |
Wuzzy |
Add flamethrower sound
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files
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Fri, 26 Oct 2018 15:46:53 +0200 |
Wuzzy |
Prettify the menu arrows in WxW
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files
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Fri, 26 Oct 2018 15:04:07 +0200 |
Wuzzy |
Use colon after "Disclaimer" in timebox/portalgun descriptinons
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files
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Fri, 26 Oct 2018 14:59:08 +0200 |
Wuzzy |
Allow to escape | and : character in engine translation files
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files
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Fri, 26 Oct 2018 06:15:57 +0200 |
Wuzzy |
Engine translation: With '::' can now suppress colons for highlighting
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files
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Fri, 26 Oct 2018 04:54:29 +0200 |
Wuzzy |
If u play Piano, you can now hear the notes if sound effects OR music is enabled
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files
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Fri, 26 Oct 2018 04:30:47 +0200 |
Wuzzy |
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
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files
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Fri, 26 Oct 2018 04:07:35 +0200 |
Wuzzy |
Add PlayMusicSound/StopMusicSound to Lua API
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files
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Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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files
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Thu, 25 Oct 2018 23:46:31 +0200 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
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files
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Thu, 25 Oct 2018 23:39:54 +0200 |
unc0rr |
Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
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files
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Thu, 25 Oct 2018 20:40:02 +0300 |
alfadur |
some more ja.txt fixes
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files
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Thu, 25 Oct 2018 20:34:37 +0300 |
alfadur |
additional descriptions for ja.txt
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files
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Thu, 25 Oct 2018 18:54:24 +0200 |
Wuzzy |
Remove double space at end of chat messages from server
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files
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Thu, 25 Oct 2018 18:35:35 +0200 |
Wuzzy |
Frontend: Make sure special nicks always show up in square brackets
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files
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Thu, 25 Oct 2018 16:44:46 +0200 |
Wuzzy |
Add a new king death message
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files
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Thu, 25 Oct 2018 16:44:00 +0200 |
Wuzzy |
Allow duplicate placeholders in engine strings
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files
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Thu, 25 Oct 2018 17:02:56 +0300 |
alfadur |
more ja.txt fixes
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files
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Thu, 25 Oct 2018 15:26:40 +0200 |
Wuzzy |
Add script to check engine locale files for problems
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files
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Thu, 25 Oct 2018 13:12:45 +0200 |
Wuzzy |
Remove string with duplicate placeholder in sk.txt
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files
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Thu, 25 Oct 2018 12:59:56 +0200 |
Wuzzy |
Fix incorrect string number for Slovak strings for King death
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files
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Thu, 25 Oct 2018 11:48:40 +0200 |
Wuzzy |
Support CJK fonts for sidFPS as well
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files
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Thu, 25 Oct 2018 11:37:11 +0200 |
Wuzzy |
Add CJK font support for sidAmmoCount
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files
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Thu, 25 Oct 2018 04:55:27 +0300 |
alfadur |
fix some of Wuzzy's rage
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files
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Thu, 25 Oct 2018 04:08:29 +0300 |
alfadur |
some ja.txt corrections
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files
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Thu, 25 Oct 2018 03:48:27 +0300 |
alfadur |
update ja.txt
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files
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Wed, 24 Oct 2018 21:52:19 +0200 |
unc0rr |
Also report chat and added rooms in log
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files
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Wed, 24 Oct 2018 21:07:26 +0200 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
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files
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Wed, 24 Oct 2018 21:04:09 +0200 |
unc0rr |
Finish hedgewars-checker implementation
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files
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Wed, 24 Oct 2018 11:05:44 -0400 |
nemo |
disable basic comment support 'cause lua is nuts
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files
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Wed, 24 Oct 2018 00:08:23 +0200 |
unc0rr |
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
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files
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Tue, 23 Oct 2018 22:53:28 +0200 |
unc0rr |
Start checker implementation in rust
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files
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Tue, 23 Oct 2018 21:36:51 +0200 |
unc0rr |
Fix silly loop
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files
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Sat, 20 Oct 2018 13:22:30 +0200 |
unc0rr |
Add --protocol option to engine
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files
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Fri, 19 Oct 2018 02:19:50 +0300 |
alfadur |
change draw_thick_line iteration order to benchmark winner
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files
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Fri, 19 Oct 2018 00:28:16 +0200 |
unc0rr |
Change Land2D::fill() arguments a bit
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files
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Fri, 19 Oct 2018 00:09:45 +0200 |
unc0rr |
Fix ArcPoints never finishing
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files
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Fri, 19 Oct 2018 00:49:09 +0300 |
alfadur |
revert 2354264ab0b0
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files
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Thu, 18 Oct 2018 23:59:23 +0300 |
alfadur |
apply some codegolfing for dubious reasons
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files
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Thu, 18 Oct 2018 22:45:14 +0200 |
unc0rr |
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
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files
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Thu, 18 Oct 2018 22:34:09 +0200 |
unc0rr |
Don't generate unnecessary duplication in case of equal coordinates
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files
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Thu, 18 Oct 2018 22:23:25 +0200 |
unc0rr |
Add EquidistantPoints iterator to help iterating over all points of circles
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files
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Thu, 18 Oct 2018 21:44:09 +0200 |
unc0rr |
Implement ArcPoints iterator for circles
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files
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Thu, 18 Oct 2018 07:27:14 +0300 |
alfadur |
put back land2d.map accidentally replaced by testing code
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files
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Thu, 18 Oct 2018 06:50:21 +0300 |
alfadur |
fix fppoint.max_norm
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files
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Thu, 18 Oct 2018 06:46:32 +0300 |
alfadur |
move point struct into integral-geometry and use it to refactor a bit
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files
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Wed, 17 Oct 2018 23:02:18 +0200 |
unc0rr |
Improve test a bit
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files
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Wed, 17 Oct 2018 22:58:21 +0200 |
unc0rr |
Make use of LinePoints in Land2D::draw_line
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files
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Wed, 17 Oct 2018 22:45:33 +0200 |
unc0rr |
Introduce integral-geometry crate, implement LinePoints iterator
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files
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Wed, 17 Oct 2018 22:00:58 +0200 |
unc0rr |
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
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files
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Wed, 17 Oct 2018 05:33:02 +0200 |
Wuzzy |
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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files
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Wed, 17 Oct 2018 05:34:29 +0300 |
alfadur |
add left scalar operations to fpnum
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files
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Tue, 16 Oct 2018 23:59:51 +0200 |
unc0rr |
Implement Land2D::change_round()
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files
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Tue, 16 Oct 2018 23:59:22 +0200 |
unc0rr |
Implement get_unchecked* functions for Vec2D
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files
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Tue, 16 Oct 2018 23:49:44 +0300 |
alfadur |
add opassign implementations
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files
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Tue, 16 Oct 2018 22:41:25 +0300 |
alfadur |
make methods public
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files
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Tue, 16 Oct 2018 05:09:42 +0300 |
alfadur |
add scalar operations
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files
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Tue, 16 Oct 2018 04:44:11 +0300 |
alfadur |
fix test
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files
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Tue, 16 Oct 2018 04:43:02 +0300 |
alfadur |
add more fpnum functions
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files
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Mon, 15 Oct 2018 23:10:03 +0200 |
unc0rr |
Implement Land2D::fill() + tests
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files
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Mon, 15 Oct 2018 22:22:51 +0300 |
alfadur |
Add basic windows build script
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files
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Mon, 15 Oct 2018 21:40:32 +0300 |
alfadur |
fix library names in engine
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files
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Mon, 15 Oct 2018 19:34:11 +0200 |
unc0rr |
Make parameters meaning more obvious
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files
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Mon, 15 Oct 2018 13:08:29 -0400 |
nemo |
tag both as overloadable - seems to satisfy clang 3.4
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files
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Mon, 15 Oct 2018 19:43:30 +0300 |
alfadur |
fix path to ppas.bat to avoid confusing nmake
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files
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Mon, 15 Oct 2018 09:35:54 -0400 |
nemo |
add back accidentally removed sections
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files
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Sun, 14 Oct 2018 23:17:47 +0200 |
unc0rr |
Start land2d library implementation: draw_line() method
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files
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Sun, 14 Oct 2018 23:16:11 +0200 |
unc0rr |
Add get_mut() to Vec2D
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files
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Sun, 14 Oct 2018 21:26:15 +0200 |
unc0rr |
Simplify Vec2D::new() a bit
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files
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Sun, 14 Oct 2018 23:25:20 +0300 |
alfadur |
remove old sdl headers and libs in support of recent deletionism spirit
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files
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Sun, 14 Oct 2018 23:09:55 +0300 |
alfadur |
.. or rather move calling conventions to proper position
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files
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Sun, 14 Oct 2018 22:55:07 +0300 |
alfadur |
set proper sdl calling convention for vcpkg builds
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files
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Sun, 14 Oct 2018 21:13:32 +0200 |
unc0rr |
Implement vec2d library to use for land arrays in the future
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files
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Sun, 14 Oct 2018 21:57:30 +0300 |
alfadur |
fix frontend compatibility issues
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files
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Sun, 14 Oct 2018 21:25:59 +0300 |
alfadur |
use correct compiler flags
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files
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Sun, 14 Oct 2018 19:04:51 +0200 |
unc0rr |
Start work on landgen rust lib
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files
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Sun, 14 Oct 2018 19:03:58 +0200 |
unc0rr |
Remove more dead code from uLandOutline
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files
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