2014-01-21 |
sheepluva |
test for GetGravity and SetGravity
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changeset |
files
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2014-01-20 |
sheepluva |
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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changeset |
files
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2014-01-20 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
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changeset |
files
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2014-01-20 |
sheepluva |
drill rocket test
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changeset |
files
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2014-01-20 |
sheepluva |
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
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changeset |
files
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2014-01-20 |
sheepluva |
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
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changeset |
files
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2014-01-19 |
sheepluva |
fix despeckle mutilating blurry land
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changeset |
files
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2014-01-19 |
unc0rr |
- Make Racer report achievements
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changeset |
files
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2014-01-19 |
sheepluva |
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
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changeset |
files
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2014-01-19 |
sheepluva |
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
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changeset |
files
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2014-01-21 |
koda |
add travis tests for the two new cmake options
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changeset |
files
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2014-01-19 |
sheepluva |
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
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changeset |
files
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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changeset |
files
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2014-01-19 |
sheepluva |
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
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changeset |
files
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2014-01-21 |
koda |
partial merge of the webgl branch
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changeset |
files
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2014-01-18 |
Wohlstand |
Fix checker logon process
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changeset |
files
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2014-01-18 |
sheepluva |
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
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changeset |
files
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2014-01-18 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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changeset |
files
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2014-01-17 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
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changeset |
files
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2014-01-17 |
nemo |
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
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changeset |
files
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2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
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changeset |
files
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2014-01-17 |
koda |
drop redundancies for lua and physfs
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changeset |
files
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2014-01-17 |
koda |
fix linking physfs after a run of cmake
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changeset |
files
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2014-01-17 |
koda |
happy 10000th commit
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changeset |
files
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2014-01-17 |
unC0Rr |
fix build on travis
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changeset |
files
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2014-01-17 |
koda |
use bundled physfs on win and osx
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changeset |
files
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2014-01-17 |
koda |
fix some travis BUILD_ARGS and add a new one
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changeset |
files
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2014-01-17 |
Vittorio Giovara |
Merge pull request #11 from LocutusOfBorg/fix-arm
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changeset |
files
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2014-01-17 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
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changeset |
files
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2014-01-17 |
sheepluva |
position "finger"/pointer over current hog above tags
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changeset |
files
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2014-01-17 |
sheepluva |
style tweaks
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changeset |
files
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2014-01-17 |
sheepluva |
update copyright to 2014
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changeset |
files
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2014-01-16 |
sheepluva |
move room state filter
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changeset |
files
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2014-01-16 |
sheepluva |
unCORr likes PChar arrays
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changeset |
files
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2014-01-16 |
unc0rr |
In special rooms game starts when all players are ready
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changeset |
files
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2014-01-16 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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changeset |
files
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2014-01-16 |
sheepluva |
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
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changeset |
files
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2014-01-16 |
sheepluva |
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
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changeset |
files
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2014-01-15 |
sheepluva |
add compatibility for physicsfs 2.0
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changeset |
files
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2014-01-15 |
unc0rr |
oops, fix build
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changeset |
files
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2014-01-15 |
unc0rr |
Also define default value of THEME
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changeset |
files
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2014-01-14 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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changeset |
files
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2014-01-14 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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changeset |
files
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2014-01-19 |
unc0rr |
ifdef for now
webgl
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changeset |
files
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2014-01-14 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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changeset |
files
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2014-01-09 |
Gianfranco Costamagna |
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
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changeset |
files
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2014-01-13 |
nemo |
Free cached ammo menu tex on quit.
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changeset |
files
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2014-01-09 |
unc0rr |
'-d' option to pas2c
webgl
|
changeset |
files
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2014-01-13 |
unc0rr |
Parse " and \ escaping in binds
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changeset |
files
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2014-01-08 |
koda |
rename NOPASCAL option to BUILD_ENGINE_C
webgl
|
changeset |
files
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2014-01-13 |
sheepluva |
fix missing escape for usernick used in regexp
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changeset |
files
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2014-01-08 |
koda |
cosmetics
webgl
|
changeset |
files
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2014-01-12 |
unc0rr |
Oops, forgot 'hg add' this file
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changeset |
files
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2014-01-08 |
koda |
call pas2c on hwengine only
webgl
|
changeset |
files
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2014-01-12 |
unc0rr |
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
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changeset |
files
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2014-01-08 |
unc0rr |
Oops
webgl
|
changeset |
files
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2014-01-12 |
unc0rr |
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
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changeset |
files
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2014-01-07 |
unc0rr |
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
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changeset |
files
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2014-01-12 |
unc0rr |
That check was too weird and complicated
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changeset |
files
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2014-01-07 |
unc0rr |
Fix these too
webgl
|
changeset |
files
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