2010-08-25 |
tiyuri |
Some survival mode changes by burp
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changeset |
files
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2010-08-25 |
smaxx |
Frontend:
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changeset |
files
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2010-08-24 |
koda |
add a little explanation when modifying weaponset in ifrontend
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changeset |
files
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2010-08-24 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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changeset |
files
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2010-08-24 |
smaxx |
Engine:
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changeset |
files
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2010-08-24 |
smaxx |
Engine:
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changeset |
files
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2010-08-23 |
smaxx |
Campaign:
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changeset |
files
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2010-08-23 |
smaxx |
Engine:
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changeset |
files
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2010-08-23 |
smaxx |
Frontend:
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changeset |
files
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2010-08-23 |
smaxx |
Frontend:
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changeset |
files
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2010-08-23 |
smaxx |
Frontend:
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changeset |
files
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2010-08-23 |
smaxx |
Frontend:
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changeset |
files
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2010-08-23 |
burp |
lua function SetEffect to set and remove THogEffects
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changeset |
files
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2010-08-23 |
burp |
GetHogLevel lua function
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changeset |
files
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2010-08-22 |
smaxx |
Engine:
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changeset |
files
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2010-08-22 |
koda |
small update for the about page
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changeset |
files
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2010-08-22 |
koda |
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
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changeset |
files
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2010-08-22 |
smaxx |
Engine:
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changeset |
files
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2010-08-21 |
burp |
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
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changeset |
files
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2010-08-21 |
smaxx |
Engine:
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changeset |
files
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2010-08-21 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
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changeset |
files
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2010-08-20 |
nemo |
Some more that were not native
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changeset |
files
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2010-08-20 |
nemo |
bleah
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changeset |
files
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2010-08-20 |
smaxx |
Misc:
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changeset |
files
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2010-08-20 |
nemo |
Convert from dos
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changeset |
files
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2010-08-20 |
nemo |
Flag for AI survival mode
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changeset |
files
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2010-08-17 |
nemo |
merge
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changeset |
files
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2010-08-16 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
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changeset |
files
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2010-08-15 |
nemo |
...
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changeset |
files
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2010-08-14 |
koda |
disable AI teleport
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changeset |
files
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2010-08-13 |
koda |
better to do that in this way
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changeset |
files
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2010-08-13 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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changeset |
files
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2010-08-12 |
smaxx |
Engine:
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changeset |
files
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2010-08-13 |
nemo |
Remove Thumbs.db, reduce file sizes
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changeset |
files
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2010-08-10 |
burp |
* SpawnCustomCrateAt procedure + lua bindings
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changeset |
files
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2010-08-08 |
nemo |
oh yeah. And merge again, I always forget to update first
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changeset |
files
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2010-08-07 |
tiyuri |
More script updates for FJ
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changeset |
files
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2010-08-07 |
tiyuri |
Remove random placement of health crate, looks like LUA random function may not be synced over network.
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changeset |
files
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2010-08-06 |
smaxx |
Engine:
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changeset |
files
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2010-08-06 |
smaxx |
Frontend:
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changeset |
files
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2010-08-06 |
smaxx |
Engine:
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changeset |
files
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2010-08-04 |
tiyuri |
Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
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changeset |
files
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2010-08-04 |
tiyuri |
Flightjoust lua script
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changeset |
files
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2010-08-04 |
tiyuri |
FlightJoust Map, needs updating
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changeset |
files
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2010-08-04 |
smaxx |
Engine:
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changeset |
files
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2010-08-04 |
smaxx |
Engine:
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changeset |
files
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2010-08-04 |
smaxx |
Engine:
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changeset |
files
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2010-08-03 |
tiyuri |
Update stage theme icon
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changeset |
files
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2010-08-03 |
smaxx |
Engine:
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changeset |
files
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2010-08-08 |
szczur |
Polish translation update
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changeset |
files
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2010-08-03 |
tiyuri |
Ammo menu graphics for hammer weapon
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changeset |
files
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2010-08-03 |
smaxx |
Engine:
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changeset |
files
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2010-08-03 |
tiyuri |
One more mine graphic, I'm on a roll!
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changeset |
files
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2010-08-03 |
tiyuri |
Various mine graphics
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changeset |
files
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2010-08-03 |
smaxx |
Engine:
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changeset |
files
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2010-08-02 |
smaxx |
Engine:
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changeset |
files
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2010-08-02 |
smaxx |
Engine:
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changeset |
files
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2010-08-02 |
koda |
merge
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changeset |
files
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2010-08-02 |
smaxx |
Engine:
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changeset |
files
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2010-08-02 |
koda |
clean and reorder arguments passed to engine
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changeset |
files
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