Mon, 07 Sep 2009 17:01:49 +0000 unc0rr Not fakeable quit messages
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Fri, 04 Sep 2009 16:39:51 +0000 unc0rr Set window caption even in fullscreen mode (suggested by Smaxx)
Fri, 04 Sep 2009 16:34:32 +0000 unc0rr Smaxx' fix for windows build
Fri, 04 Sep 2009 12:48:44 +0000 unc0rr Some fixes suggested by hlint
Fri, 04 Sep 2009 07:04:27 +0000 unc0rr Drop support for ghc 6.8, use 6.10 instead
Thu, 03 Sep 2009 10:02:50 +0000 unc0rr Remove crosshair from skip
Thu, 03 Sep 2009 09:49:22 +0000 unc0rr Warn players in room when admin lefts room
Wed, 02 Sep 2009 09:04:06 +0000 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
Wed, 02 Sep 2009 08:53:46 +0000 unc0rr Fix frontend ROOM_CONTROL_ACCESS protocol command handler
Wed, 02 Sep 2009 08:50:45 +0000 unc0rr Send leaving message and remove room admin's teams when he exits
Wed, 02 Sep 2009 08:45:15 +0000 unc0rr Update Polish translation
Tue, 01 Sep 2009 17:56:25 +0000 unc0rr Implement room delegation (not tested, only one predefined name to rename room)
Tue, 01 Sep 2009 17:46:13 +0000 unc0rr Fix a bug when you are unable to do anything in lobby when room is closed during round
Sun, 30 Aug 2009 16:30:18 +0000 unc0rr Prevent "free knocking" bug
Sun, 30 Aug 2009 13:53:27 +0000 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Fri, 28 Aug 2009 02:52:26 +0000 koda fix windows compilation with dll (frontend and engine)
Thu, 27 Aug 2009 17:33:01 +0000 unc0rr Change password dialog to be more informative
Thu, 27 Aug 2009 17:26:21 +0000 unc0rr Ask user for a nickname on first run, suggest login name
Thu, 27 Aug 2009 12:59:21 +0000 unc0rr Add respawning mines mode as a hack.
Wed, 26 Aug 2009 20:32:27 +0000 nemo Lower bound on speech text width for proper rendering
Tue, 25 Aug 2009 20:54:11 +0000 nemo Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
Mon, 24 Aug 2009 22:57:59 +0000 nemo correct typo found by Smaxx
Sun, 23 Aug 2009 12:01:55 +0000 unc0rr Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
Wed, 19 Aug 2009 18:55:40 +0000 koda improved fix for right click on mac
Wed, 19 Aug 2009 15:17:21 +0000 koda restored volumen control (hoorray)
Wed, 19 Aug 2009 13:49:47 +0000 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Tue, 18 Aug 2009 09:59:19 +0000 unc0rr Optimize many sprites
Mon, 17 Aug 2009 10:58:47 +0000 unc0rr Add Battlefield map
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