Fri, 02 Nov 2018 17:43:06 +0100 Wuzzy Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 alfadur component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Grigory Ustinov Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Wuzzy Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Grigory Ustinov Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Grigory Ustinov Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Grigory Ustinov Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Grigory Ustinov Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 unC0Rr Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Wuzzy Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 unC0Rr abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 unC0Rr - Add methods to work with Rect as box
Fri, 02 Nov 2018 13:30:04 +0100 unC0Rr Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 unC0Rr Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Wuzzy Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Wuzzy Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Wuzzy Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Wuzzy Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Wuzzy Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Wuzzy Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 unC0Rr Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Wuzzy Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 alfadur wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 unc0rr Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 alfadur fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 unc0rr Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Thu, 01 Nov 2018 21:39:45 +0300 Grigory Ustinov Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Grigory Ustinov Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Grigory Ustinov Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 alfadur start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 KoBeWi Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Wuzzy Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 KoBeWi Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 alfadur prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 alfadur update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Wuzzy Fix taunts playing too fast after a shot
Thu, 01 Nov 2018 02:55:22 +0300 alfadur merge
Wed, 31 Oct 2018 23:36:05 +0100 unc0rr Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 unc0rr Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 alfadur add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 nemo check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Wuzzy Fix various string errors in Lua locale files
Wed, 31 Oct 2018 20:42:04 +0300 alfadur japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Wuzzy Merge
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 alfadur fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 alfadur add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 alfadur hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 alfadur start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 alfadur make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 unc0rr Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 unc0rr Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Wuzzy Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Wuzzy Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Wuzzy Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Wuzzy Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Wuzzy Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Wuzzy Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 15:21:10 +0200 Wuzzy Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 Wuzzy uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 alfadur add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
Fri, 26 Oct 2018 22:52:17 +0200 Wuzzy Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 alfadur complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 Wuzzy GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Wuzzy Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 unc0rr Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Wuzzy Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Fri, 26 Oct 2018 17:38:14 +0200 Wuzzy Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 16:33:41 +0200 Wuzzy CS: Highlight "Available weapon specials:" as well
Fri, 26 Oct 2018 16:11:51 +0200 Wuzzy Continental supplies: Highlight "Special weapons:" line in mission panel
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Wuzzy Add ice beam idle sound
Fri, 26 Oct 2018 15:48:52 +0200 Wuzzy Add flamethrower sound
Fri, 26 Oct 2018 15:46:53 +0200 Wuzzy Prettify the menu arrows in WxW
Fri, 26 Oct 2018 15:04:07 +0200 Wuzzy Use colon after "Disclaimer" in timebox/portalgun descriptinons
Fri, 26 Oct 2018 14:59:08 +0200 Wuzzy Allow to escape | and : character in engine translation files
Fri, 26 Oct 2018 06:15:57 +0200 Wuzzy Engine translation: With '::' can now suppress colons for highlighting
Fri, 26 Oct 2018 04:54:29 +0200 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
Fri, 26 Oct 2018 04:30:47 +0200 Wuzzy Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Thu, 25 Oct 2018 23:39:54 +0200 unc0rr Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
Thu, 25 Oct 2018 20:40:02 +0300 alfadur some more ja.txt fixes
Thu, 25 Oct 2018 20:34:37 +0300 alfadur additional descriptions for ja.txt
Thu, 25 Oct 2018 18:54:24 +0200 Wuzzy Remove double space at end of chat messages from server
Thu, 25 Oct 2018 18:35:35 +0200 Wuzzy Frontend: Make sure special nicks always show up in square brackets
Thu, 25 Oct 2018 16:44:46 +0200 Wuzzy Add a new king death message
Thu, 25 Oct 2018 16:44:00 +0200 Wuzzy Allow duplicate placeholders in engine strings
Thu, 25 Oct 2018 17:02:56 +0300 alfadur more ja.txt fixes
Thu, 25 Oct 2018 15:26:40 +0200 Wuzzy Add script to check engine locale files for problems
Thu, 25 Oct 2018 13:12:45 +0200 Wuzzy Remove string with duplicate placeholder in sk.txt
Thu, 25 Oct 2018 12:59:56 +0200 Wuzzy Fix incorrect string number for Slovak strings for King death
Thu, 25 Oct 2018 11:48:40 +0200 Wuzzy Support CJK fonts for sidFPS as well
Thu, 25 Oct 2018 11:37:11 +0200 Wuzzy Add CJK font support for sidAmmoCount
Thu, 25 Oct 2018 04:55:27 +0300 alfadur fix some of Wuzzy's rage
Thu, 25 Oct 2018 04:08:29 +0300 alfadur some ja.txt corrections
Thu, 25 Oct 2018 03:48:27 +0300 alfadur update ja.txt
Wed, 24 Oct 2018 21:52:19 +0200 unc0rr Also report chat and added rooms in log
Wed, 24 Oct 2018 21:07:26 +0200 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wed, 24 Oct 2018 21:04:09 +0200 unc0rr Finish hedgewars-checker implementation
Wed, 24 Oct 2018 11:05:44 -0400 nemo disable basic comment support 'cause lua is nuts
Wed, 24 Oct 2018 00:08:23 +0200 unc0rr Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
Tue, 23 Oct 2018 22:53:28 +0200 unc0rr Start checker implementation in rust
Tue, 23 Oct 2018 21:36:51 +0200 unc0rr Fix silly loop
Sat, 20 Oct 2018 13:22:30 +0200 unc0rr Add --protocol option to engine
Fri, 19 Oct 2018 02:19:50 +0300 alfadur change draw_thick_line iteration order to benchmark winner
Fri, 19 Oct 2018 00:28:16 +0200 unc0rr Change Land2D::fill() arguments a bit
Fri, 19 Oct 2018 00:09:45 +0200 unc0rr Fix ArcPoints never finishing
Fri, 19 Oct 2018 00:49:09 +0300 alfadur revert 2354264ab0b0
Thu, 18 Oct 2018 23:59:23 +0300 alfadur apply some codegolfing for dubious reasons
Thu, 18 Oct 2018 22:45:14 +0200 unc0rr Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
Thu, 18 Oct 2018 22:34:09 +0200 unc0rr Don't generate unnecessary duplication in case of equal coordinates
Thu, 18 Oct 2018 22:23:25 +0200 unc0rr Add EquidistantPoints iterator to help iterating over all points of circles
Thu, 18 Oct 2018 21:44:09 +0200 unc0rr Implement ArcPoints iterator for circles
Thu, 18 Oct 2018 07:27:14 +0300 alfadur put back land2d.map accidentally replaced by testing code
Thu, 18 Oct 2018 06:50:21 +0300 alfadur fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 alfadur move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 unc0rr Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 unc0rr Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 unc0rr Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 unc0rr Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 alfadur add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 unc0rr Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 unc0rr Implement get_unchecked* functions for Vec2D
Tue, 16 Oct 2018 23:49:44 +0300 alfadur add opassign implementations
Tue, 16 Oct 2018 22:41:25 +0300 alfadur make methods public
Tue, 16 Oct 2018 05:09:42 +0300 alfadur add scalar operations
Tue, 16 Oct 2018 04:44:11 +0300 alfadur fix test
Tue, 16 Oct 2018 04:43:02 +0300 alfadur add more fpnum functions
Mon, 15 Oct 2018 23:10:03 +0200 unc0rr Implement Land2D::fill() + tests
Mon, 15 Oct 2018 22:22:51 +0300 alfadur Add basic windows build script
Mon, 15 Oct 2018 21:40:32 +0300 alfadur fix library names in engine
Mon, 15 Oct 2018 19:34:11 +0200 unc0rr Make parameters meaning more obvious
Mon, 15 Oct 2018 13:08:29 -0400 nemo tag both as overloadable - seems to satisfy clang 3.4
Mon, 15 Oct 2018 19:43:30 +0300 alfadur fix path to ppas.bat to avoid confusing nmake
Mon, 15 Oct 2018 09:35:54 -0400 nemo add back accidentally removed sections
Sun, 14 Oct 2018 23:17:47 +0200 unc0rr Start land2d library implementation: draw_line() method
Sun, 14 Oct 2018 23:16:11 +0200 unc0rr Add get_mut() to Vec2D
Sun, 14 Oct 2018 21:26:15 +0200 unc0rr Simplify Vec2D::new() a bit
Sun, 14 Oct 2018 23:25:20 +0300 alfadur remove old sdl headers and libs in support of recent deletionism spirit
Sun, 14 Oct 2018 23:09:55 +0300 alfadur .. or rather move calling conventions to proper position
Sun, 14 Oct 2018 22:55:07 +0300 alfadur set proper sdl calling convention for vcpkg builds
Sun, 14 Oct 2018 21:13:32 +0200 unc0rr Implement vec2d library to use for land arrays in the future
Sun, 14 Oct 2018 21:57:30 +0300 alfadur fix frontend compatibility issues
Sun, 14 Oct 2018 21:25:59 +0300 alfadur use correct compiler flags
Sun, 14 Oct 2018 19:04:51 +0200 unc0rr Start work on landgen rust lib
Sun, 14 Oct 2018 19:03:58 +0200 unc0rr Remove more dead code from uLandOutline
Sun, 14 Oct 2018 20:02:51 +0300 alfadur don't use -Wextra when building with vcpkg
Sun, 14 Oct 2018 19:28:24 +0300 alfadur add extra rule for negative integers
Sun, 14 Oct 2018 18:23:19 +0200 unc0rr Implement Iterator trait for LaggedFibonacciPRNG
Sun, 14 Oct 2018 18:01:58 +0200 unc0rr Remove some dead code from template-based land gen
Sun, 14 Oct 2018 12:01:11 -0400 nemo reorder params, deleted obsolete *_passes
Sun, 14 Oct 2018 18:58:39 +0300 alfadur fix return name and bound type
Sun, 14 Oct 2018 18:52:00 +0300 alfadur remove extra begin
Sun, 14 Oct 2018 18:45:11 +0300 alfadur add missing .
Sun, 14 Oct 2018 16:58:08 +0200 unc0rr Convert uLandTemplates into yaml file
Sun, 14 Oct 2018 09:45:16 -0400 nemo one more merge
Sun, 14 Oct 2018 09:43:42 -0400 alfadur merge
Sun, 14 Oct 2018 09:42:26 -0400 alfadur merge
Sat, 13 Oct 2018 23:49:23 +0300 alfadur improve stability for checks
Sat, 13 Oct 2018 23:08:15 +0300 alfadur fix offsets
Sat, 13 Oct 2018 22:44:21 +0300 alfadur Fix overflow in CheckGearNear
Sat, 13 Oct 2018 20:01:09 +0300 alfadur add fpnum literal macro
Sat, 13 Oct 2018 00:43:04 +0300 alfadur delegate cmp to rustlib
Wed, 10 Oct 2018 23:54:57 +0300 alfadur forgot a line
Wed, 10 Oct 2018 23:51:53 +0300 alfadur update frontend japanese translation
Sat, 13 Oct 2018 22:38:51 +0200 unc0rr Make converter for uLandTemplates into yaml
Sat, 13 Oct 2018 18:32:41 +0200 unc0rr Implement lagged Fibonacci PRNG in rust, compatible with hwengine
Sat, 13 Oct 2018 18:04:25 +0200 unc0rr inline more operators in fpnum
Sat, 13 Oct 2018 00:43:04 +0300 alfadur delegate cmp to rustlib
Sat, 13 Oct 2018 17:23:19 +0200 unc0rr Add some more tests
Fri, 12 Oct 2018 22:18:38 +0200 unc0rr Reimplement hwFloat library in rust for future use
Fri, 12 Oct 2018 03:40:21 +0200 Wuzzy Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Thu, 11 Oct 2018 23:43:31 +0200 unc0rr - Fix insert() for strings in pas2c
Tue, 09 Oct 2018 12:54:40 -0400 nemo drop the error checked StrToInt as non-critical - pas2c did not implement it.
Tue, 09 Oct 2018 11:28:07 -0400 nemo IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
Tue, 09 Oct 2018 09:58:33 -0400 nemo bunch more of those shortstring/ansistrings
Tue, 09 Oct 2018 09:02:39 -0400 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
Sun, 07 Oct 2018 18:37:30 +0200 Wuzzy Update German translation
Sun, 07 Oct 2018 18:16:06 +0200 Wuzzy Update locale files
Sat, 06 Oct 2018 02:27:33 +0200 Wuzzy ASA, ice02: Change time strings for consistency with other time strings
Sat, 06 Oct 2018 01:00:02 +0200 Wuzzy No-op when entering /clan command with no argument
Fri, 05 Oct 2018 21:43:48 -0400 alfadur merge
Sat, 06 Oct 2018 01:24:27 +0300 alfadur Windows 1809 GetUserProfileDirectory failure workaround
Sat, 06 Oct 2018 00:23:41 +0300 alfadur add debug output for physfs init failure
Sat, 06 Oct 2018 00:23:27 +0200 Wuzzy Make sure AddChatString is only fed with shortstrings
Fri, 05 Oct 2018 23:51:58 +0200 Wuzzy Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Fri, 05 Oct 2018 16:54:26 -0400 nemo formatA expects ansistring params
Fri, 05 Oct 2018 16:53:36 -0400 nemo this should probably exit -1 - pas2c was complaining about uninitialised var
Fri, 05 Oct 2018 16:22:51 -0400 nemo silly tmp var for sake of pas2c
Fri, 05 Oct 2018 21:58:12 +0200 unc0rr Fix pas2c build dependencies
Fri, 05 Oct 2018 21:41:56 +0200 unc0rr Fix pas2c build a bit more
Fri, 05 Oct 2018 21:31:58 +0200 Wuzzy Precalculate cMaxHogHealth
Fri, 05 Oct 2018 21:30:06 +0200 Wuzzy Merge unC0Rr's pas2c fix
Fri, 05 Oct 2018 21:09:27 +0200 unc0rr Fix previous patch, add support for High(Longword)
Fri, 05 Oct 2018 21:04:19 +0200 Wuzzy Backed out changeset aed7ee68305a
Fri, 05 Oct 2018 21:04:01 +0200 unc0rr Fix pas2c not having support for High(LongInt) in init expressions
Fri, 05 Oct 2018 20:56:40 +0200 Wuzzy Pas2C: Implement rendering of High() similiar to that of Low()
Fri, 05 Oct 2018 20:28:13 +0200 Wuzzy Update Big Armory preview image
Fri, 05 Oct 2018 20:20:09 +0200 Wuzzy Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 19:25:14 +0200 Wuzzy Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Fri, 05 Oct 2018 16:49:17 +0200 Wuzzy Remove unused doStepDuck gear handler
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