Sat, 05 Mar 2011 13:07:02 +0100 |
Henek |
added PlaceGirder to lua
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files
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Sat, 05 Mar 2011 09:34:21 +0300 |
unc0rr |
Fix build
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files
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Sat, 05 Mar 2011 09:32:11 +0300 |
unc0rr |
Better support for 0.9.15
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files
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Fri, 04 Mar 2011 22:45:28 +0300 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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files
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Fri, 04 Mar 2011 11:30:53 +0300 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
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files
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Thu, 03 Mar 2011 22:15:42 +0300 |
unc0rr |
merge
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files
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Wed, 02 Mar 2011 15:57:44 -0500 |
nemo |
fix bad ogg name
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files
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Wed, 02 Mar 2011 15:19:55 -0500 |
nemo |
add victory/flawless victory sounds. untested
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files
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Wed, 02 Mar 2011 11:48:02 -0500 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
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files
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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files
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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files
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Mon, 28 Feb 2011 22:28:43 +0300 |
unc0rr |
Add stubs for server config reading and writing routines
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files
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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files
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Sun, 27 Feb 2011 18:55:34 -0500 |
nemo |
replace removed command
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files
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Sun, 27 Feb 2011 18:03:33 -0500 |
nemo |
merge
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files
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Sun, 27 Feb 2011 21:45:37 +0300 |
unc0rr |
Oops, forgot to hg add this file
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files
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Sun, 27 Feb 2011 13:35:08 -0500 |
nemo |
visual tweak to smoke
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files
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Sun, 27 Feb 2011 21:06:28 +0300 |
unc0rr |
Read server config from file
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files
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Sun, 27 Feb 2011 20:58:59 +0300 |
unc0rr |
merge
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files
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Sun, 27 Feb 2011 12:56:36 -0500 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
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files
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Sun, 27 Feb 2011 20:58:43 +0300 |
igor-hkr |
Ukrainian translation update
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files
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Sun, 27 Feb 2011 20:15:48 +0300 |
unc0rr |
merge
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files
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Sun, 27 Feb 2011 11:46:41 -0500 |
nemo |
add friendslist whitelist to autokick, and more merging
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files
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Sun, 27 Feb 2011 20:15:09 +0300 |
unc0rr |
Start new server on RestartException
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files
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Sun, 27 Feb 2011 19:32:44 +0300 |
unc0rr |
merge
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files
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Sun, 27 Feb 2011 19:32:14 +0300 |
unc0rr |
merge
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files
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Thu, 24 Feb 2011 22:01:36 +0300 |
unc0rr |
ShutdownException for server shutdown
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files
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Sun, 27 Feb 2011 11:32:48 -0500 |
nemo |
Autokick ignored players from game room on join. Needs testing.
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files
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Wed, 23 Feb 2011 18:38:11 +0300 |
unc0rr |
Remove deprecated statistics MVar
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files
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Sat, 26 Feb 2011 15:56:11 +0100 |
koda |
usound: added function for loops with fade in and out
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files
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Wed, 23 Feb 2011 18:34:07 +0300 |
unc0rr |
Don't forkIO main loop
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files
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Fri, 25 Feb 2011 16:32:24 -0500 |
nemo |
Fix PNG offsets (also some non-RGB)
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files
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Tue, 22 Feb 2011 18:51:22 +0200 |
mikade |
Fixed scoring exploit on Control and removed user branding from the map
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files
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Sat, 19 Feb 2011 04:04:34 +0100 |
koda |
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
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files
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Sat, 19 Feb 2011 04:04:29 +0100 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
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files
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Sat, 19 Feb 2011 02:21:09 +0100 |
koda |
disable the two last workinprogress weapons on the ios release
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files
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Sat, 19 Feb 2011 01:42:12 +0100 |
koda |
ios version bump
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files
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Sat, 19 Feb 2011 01:38:40 +0100 |
koda |
remove unused ios code
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files
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Sat, 19 Feb 2011 01:01:03 +0100 |
koda |
don't play button sounds when audio is off
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files
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Fri, 18 Feb 2011 00:31:01 +0100 |
koda |
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
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files
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Fri, 18 Feb 2011 00:21:36 +0100 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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files
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Wed, 16 Feb 2011 13:07:00 +0300 |
unc0rr |
More robust login system when db server goes away
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files
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Wed, 16 Feb 2011 12:49:12 +0300 |
unc0rr |
Allow users to join official server even when there's no db connection
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files
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Wed, 16 Feb 2011 12:07:30 +0300 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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files
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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files
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Mon, 14 Feb 2011 08:31:45 -0500 |
nemo |
merge
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files
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Fri, 11 Feb 2011 00:15:11 +0100 |
koda |
screenshot binding for library (on ios it just plays the sound)
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files
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Wed, 09 Feb 2011 23:26:01 -0500 |
nemo |
use ctrl instead of alt to avoid colliding with linux window positioning
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files
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Wed, 09 Feb 2011 21:59:43 +0300 |
unc0rr |
Draw straight lines while holding Alt key
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files
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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files
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Tue, 08 Feb 2011 02:43:07 +0100 |
koda |
screenshots 4 ios
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files
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Mon, 07 Feb 2011 23:22:14 +0100 |
koda |
i obviously forgot one piece
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files
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Mon, 07 Feb 2011 23:12:56 +0100 |
koda |
update sdl apis to use the new rendering functions
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files
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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files
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Sun, 06 Feb 2011 18:59:53 +0300 |
unc0rr |
Don't accept EM message when the game isn't started
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files
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Sun, 06 Feb 2011 13:19:00 +0100 |
koda |
fix issue 185 :|
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files
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Sun, 06 Feb 2011 11:39:11 +0100 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
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files
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Sun, 06 Feb 2011 11:34:52 +0100 |
sheepluva |
fix engine library compilation on linux/amd64
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files
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Sun, 06 Feb 2011 10:36:01 +0100 |
sheepluva |
remove redundant note
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files
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Sun, 06 Feb 2011 10:28:59 +0100 |
sheepluva |
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
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files
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Sun, 06 Feb 2011 00:47:00 +0100 |
sheepluva |
initialize pointers properly with nil
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files
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Sat, 05 Feb 2011 22:22:16 +0100 |
koda |
show dual head mode some love
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files
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Sat, 05 Feb 2011 23:37:25 +0300 |
unc0rr |
Fix admin stuff :D
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files
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Sat, 05 Feb 2011 23:33:10 +0300 |
unc0rr |
Fix password checking
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changeset |
files
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Sat, 05 Feb 2011 23:15:22 +0300 |
unc0rr |
Fix build of official server
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changeset |
files
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Sat, 05 Feb 2011 15:45:44 +0100 |
koda |
cleaning up how chat is handled on idevices
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changeset |
files
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Sat, 05 Feb 2011 15:36:02 +0100 |
jose1711 |
Updated Slovak translation
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files
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Sat, 05 Feb 2011 11:32:15 +0300 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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files
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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files
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Fri, 04 Feb 2011 20:41:46 +0100 |
Marco Bresciani |
italian translation :D
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files
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Fri, 04 Feb 2011 07:13:58 +0100 |
sheepluva |
fix porkey hat (image height, animation) and sheep hat (image height)
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files
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Thu, 03 Feb 2011 22:29:10 +0300 |
unc0rr |
Stub for server restart command
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files
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Thu, 03 Feb 2011 07:00:38 +0100 |
sheepluva |
graphic for sinegun, will probably tweak it soon(TM) though
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files
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Thu, 03 Feb 2011 00:23:41 +0100 |
koda |
change order of statspage/gamerun when running in dual screen
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files
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Wed, 02 Feb 2011 23:38:44 +0100 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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files
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Wed, 02 Feb 2011 23:21:14 +0100 |
koda |
guess what? merge 0.9.15 again...
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files
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Wed, 02 Feb 2011 22:19:10 +0300 |
unc0rr |
- Implement BAN protocol command
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files
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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files
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Wed, 02 Feb 2011 21:53:19 +0300 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
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files
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Wed, 02 Feb 2011 21:23:47 +0300 |
unc0rr |
Fix even more
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files
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Wed, 02 Feb 2011 21:23:12 +0300 |
unc0rr |
Fix merge :D
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files
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Wed, 02 Feb 2011 11:28:38 +0300 |
unc0rr |
Merge server refactor into default
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files
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Wed, 02 Feb 2011 09:05:48 +0100 |
sheepluva |
if source has uncommitted changes:
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files
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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files
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Tue, 01 Feb 2011 19:49:10 +0100 |
sheepluva |
Thou shalt not leak!
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files
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Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
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files
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Tue, 01 Feb 2011 08:15:01 +0100 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
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files
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Tue, 01 Feb 2011 07:52:50 +0100 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
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files
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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files
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Tue, 01 Feb 2011 00:24:28 +0100 |
sheepluva |
open links in server message preview externally
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files
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Tue, 01 Feb 2011 00:27:47 +0100 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
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files
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Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
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files
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Mon, 31 Jan 2011 21:59:59 +0100 |
Henek |
make Random Weapons and No Jumping use the new custom goal function
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files
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Mon, 31 Jan 2011 08:45:05 +0100 |
sheepluva |
nicklist actions:
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files
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Sun, 30 Jan 2011 19:02:32 -0500 |
nemo |
oops 2
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files
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Sun, 30 Jan 2011 18:49:55 -0500 |
nemo |
oops
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files
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Sun, 30 Jan 2011 17:54:02 -0500 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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files
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Sun, 30 Jan 2011 20:04:34 +0100 |
sheepluva |
activate icon display in menus
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files
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Sun, 30 Jan 2011 21:33:39 +0300 |
unc0rr |
merge
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files
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Sun, 30 Jan 2011 19:05:31 +0100 |
Henek |
fixed unlimeted fuel bug for rcplane
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files
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Sun, 30 Jan 2011 21:33:08 +0300 |
unc0rr |
Fix ApplyDamage accepting Damage == 0
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files
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Sun, 30 Jan 2011 06:56:12 +0100 |
sheepluva |
nicklists:
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files
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Sat, 29 Jan 2011 21:16:09 +0100 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
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files
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Sat, 29 Jan 2011 14:54:08 -0500 |
nemo |
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
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files
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Sat, 29 Jan 2011 18:18:44 +0100 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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files
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Sat, 29 Jan 2011 17:40:45 +0100 |
sheepluva |
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
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files
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Sat, 29 Jan 2011 17:40:49 +0300 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
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files
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Sat, 29 Jan 2011 15:39:04 +0300 |
unc0rr |
Update frontend's project file
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files
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Sat, 29 Jan 2011 05:39:24 +0100 |
sheepluva |
nick sorting: give letters priority over all other chars
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files
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Sat, 29 Jan 2011 01:08:39 +0100 |
sheepluva |
sort nick lists case-insensitive
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files
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Fri, 28 Jan 2011 03:30:14 +0100 |
sheepluva |
lua: getter and setter for hedgehog hats
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changeset |
files
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Fri, 28 Jan 2011 02:47:11 +0100 |
sheepluva |
procedure for loading hats
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files
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Tue, 25 Jan 2011 20:32:58 +0100 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
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files
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Mon, 24 Jan 2011 23:48:44 +0200 |
mikade |
Two new gameplay modes: Tumbler and Racer.
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files
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Mon, 24 Jan 2011 14:52:55 -0500 |
mikade |
bugfix for flag spawn, teleporter + rope
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files
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Sat, 22 Jan 2011 22:43:54 +0100 |
sheepluva |
trim net nick in frontend
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files
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Sat, 22 Jan 2011 22:31:05 +0100 |
Henek |
added GetGearRaduis and minor Tracker things
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files
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Sat, 22 Jan 2011 22:39:35 +0300 |
unc0rr |
merge
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files
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Sat, 22 Jan 2011 19:40:57 +0100 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
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files
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Sat, 22 Jan 2011 22:37:12 +0300 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
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files
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