Sat, 20 Aug 2011 13:53:45 +0200 |
Xeli |
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
hedgeroid
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Sun, 21 Aug 2011 09:19:34 -0400 |
Uncharted |
New lithuanian translation
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Sat, 20 Aug 2011 13:07:33 +0200 |
Xeli |
added low jump, you can low-jump by double tapping the right or left side of the screen
hedgeroid
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Sun, 21 Aug 2011 08:52:19 -0400 |
nemo |
Fix localisation of scripts
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Fri, 19 Aug 2011 22:40:13 +0200 |
Xeli |
changed aiming to be triggered when touching the crosshair
hedgeroid
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Sun, 21 Aug 2011 13:06:23 +0400 |
unc0rr |
Add Guillaume Englert to art contributors list for his Olympic theme
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Fri, 19 Aug 2011 22:31:59 +0200 |
Xeli |
small cosmetic change
hedgeroid
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Sat, 20 Aug 2011 16:43:57 -0400 |
nemo |
This really should have been a TPoint for consistency
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Fri, 19 Aug 2011 17:22:12 +0200 |
Xeli |
merge
hedgeroid
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Sat, 20 Aug 2011 16:31:20 -0400 |
nemo |
-gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
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Fri, 19 Aug 2011 17:21:18 +0200 |
Xeli |
Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code
hedgeroid
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Sat, 20 Aug 2011 15:31:23 -0400 |
nemo |
Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
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Fri, 19 Aug 2011 03:33:25 +0200 |
Xeli |
Added several graphics
hedgeroid
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Sat, 20 Aug 2011 14:26:29 -0400 |
nemo |
Special case small radius gears to try and prevent repeated collisions.
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Fri, 19 Aug 2011 03:32:07 +0200 |
Xeli |
Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events
hedgeroid
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