Sat, 18 Dec 2010 15:14:16 +0100 | koda | initial stats interpretation for ifrontend | changeset | files |
Thu, 16 Dec 2010 17:40:31 -0500 | nemo | disable ready timer again, until I can figure out why my message didn't get through. | changeset | files |
Thu, 16 Dec 2010 22:46:38 +0100 | koda | move server connection stuff in its own class | changeset | files |
Thu, 16 Dec 2010 15:26:19 -0500 | nemo | oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears | changeset | files |
Thu, 16 Dec 2010 15:02:35 -0500 | nemo | offset the sprite | changeset | files |
Thu, 16 Dec 2010 14:34:11 -0500 | nemo | If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc. | changeset | files |