Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
Thu, 26 Oct 2017 18:02:33 +0200 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
Thu, 26 Oct 2017 05:41:48 +0200 Wuzzy Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Thu, 26 Oct 2017 04:10:57 +0200 Wuzzy Add sparkle's name to Rope Knock Challenge
Thu, 26 Oct 2017 03:04:31 +0200 Wuzzy Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Wuzzy Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 nemo oops
Wed, 25 Oct 2017 20:39:05 -0400 alfadur jungle music
Wed, 25 Oct 2017 19:44:42 -0400 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wed, 25 Oct 2017 15:37:16 -0400 nemo one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 nemo w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 nemo use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 unc0rr Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 unc0rr Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Wuzzy Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 nemo this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Wuzzy Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Wuzzy Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Wuzzy Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 Wuzzy More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Wuzzy Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Wuzzy Use Gear^.Boom to calculate cake party faces
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