Sun, 07 Mar 2010 16:40:21 +0000 | nemo | Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels | changeset | files |
Sat, 06 Mar 2010 21:56:43 +0000 | nemo | Try out "tumbling" frame as a drowning frame | changeset | files |
Sat, 06 Mar 2010 21:32:04 +0000 | nemo | This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement | changeset | files |