Mon, 11 Oct 2010 00:08:48 +0200 |
koda |
split the flag tableview in worldwide and community
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files
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Sun, 10 Oct 2010 16:51:40 -0400 |
nemo |
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
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files
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Sun, 10 Oct 2010 22:32:01 +0200 |
koda |
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
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files
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Sun, 10 Oct 2010 21:32:18 +0400 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
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files
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Sun, 10 Oct 2010 12:53:16 -0400 |
nemo |
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
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files
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Sun, 10 Oct 2010 12:32:12 -0400 |
nemo |
Check on an infinite attacks mode, still many problems in actual weapons
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files
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Sun, 10 Oct 2010 12:22:57 -0400 |
nemo |
forgot the mapping
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files
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Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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files
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Sun, 10 Oct 2010 17:13:20 +0200 |
Carlos Vives |
Tank fort
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files
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Sun, 10 Oct 2010 03:16:25 +0200 |
koda |
integrate nicely with external display
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files
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Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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files
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Sat, 09 Oct 2010 18:01:47 +0200 |
koda |
merge
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files
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Fri, 08 Oct 2010 22:46:05 +0400 |
unc0rr |
Some optimizations
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files
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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files
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Thu, 07 Oct 2010 16:02:28 -0400 |
nemo |
bug #83 - move test of disabled land objects into AddObjects
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files
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