Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
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files
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Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
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files
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Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
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files
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Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
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files
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Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
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files
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Tue, 02 Jan 2018 23:20:50 +0300 |
unC0Rr |
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
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files
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Sat, 30 Dec 2017 01:31:27 +0100 |
antonc27 |
- Present stats page always on main thread
ios-develop
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files
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Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
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files
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Fri, 29 Dec 2017 22:37:31 +0100 |
antonc27 |
- Fix ammos menu crash
ios-develop
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files
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Fri, 29 Dec 2017 22:35:36 +0100 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
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files
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Fri, 29 Dec 2017 19:38:01 +0100 |
antonc27 |
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
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files
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Fri, 29 Dec 2017 19:34:32 +0100 |
antonc27 |
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
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changeset |
files
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Fri, 29 Dec 2017 19:06:10 +0100 |
antonc27 |
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
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files
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Fri, 29 Dec 2017 16:53:37 +0100 |
antonc27 |
- Fix ifdef (why this even worked before ??)
ios-develop
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files
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Thu, 28 Dec 2017 11:58:30 -0500 |
nemo |
merge into default too
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files
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