Fri, 13 Nov 2009 23:04:23 +0000 koda JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 koda add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Wed, 11 Nov 2009 21:54:28 +0000 nemo AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
Wed, 11 Nov 2009 19:48:16 +0000 koda removes workaround except for iphone
Wed, 11 Nov 2009 16:11:41 +0000 unc0rr Update Ukrainian translation
Tue, 10 Nov 2009 18:56:24 +0000 koda fix keybindings in PPC
Tue, 10 Nov 2009 16:43:15 +0000 nemo unbreak build
Tue, 10 Nov 2009 04:22:55 +0000 nemo Add check for nil gear
Tue, 10 Nov 2009 04:07:08 +0000 koda color works under ppc
Mon, 09 Nov 2009 22:56:29 +0000 koda add a x86_64 mac target
Mon, 09 Nov 2009 20:29:21 +0000 unc0rr - Formatting changes
Mon, 09 Nov 2009 18:44:09 +0000 unc0rr wtf is this, koda?
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Fri, 06 Nov 2009 18:24:55 +0000 unc0rr AI knows what artillery mode is
Thu, 05 Nov 2009 21:03:44 +0000 nemo Remove mostly useless comments put in to explain patch long ago.
Thu, 05 Nov 2009 20:48:13 +0000 koda revert previous commit to remove a wip patch
Thu, 05 Nov 2009 20:47:42 +0000 koda update themes cmakefiles to use GLOB instead of listing all the files
Thu, 05 Nov 2009 20:40:31 +0000 koda fix iphone build
Thu, 05 Nov 2009 19:50:16 +0000 koda revamped SDLh.pas
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Wed, 04 Nov 2009 01:42:06 +0000 nemo Oops. Accidentally removed the scaling.
Mon, 02 Nov 2009 18:24:58 +0000 nemo A basic Spidey hat, leave hat on when roping.
Sun, 01 Nov 2009 17:19:55 +0000 unc0rr Compete loading teams/hedgehogs part from mission config
Fri, 30 Oct 2009 19:41:39 +0000 nemo This massive image modification removes colour profile information and adds an alpha channel.
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