Sun, 21 Oct 2012 22:42:50 -0400 | nemo | *sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later | changeset | files |
Sun, 21 Oct 2012 22:34:20 -0400 | nemo | Someone should look this over to make sure it should stay in | changeset | files |
Sun, 21 Oct 2012 21:15:10 -0400 | nemo | Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier. | changeset | files |
Sun, 21 Oct 2012 21:14:33 -0400 | nemo | Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :) | changeset | files |
Mon, 22 Oct 2012 00:44:52 +0400 | unc0rr | 0.9.17 -> 0.9.18 changelog | changeset | files |
Sun, 21 Oct 2012 13:19:16 -0400 | nemo | crude workaround for problem inu reported with sound button | changeset | files |