2011-02-02 sheepluva if source has uncommitted changes:
2011-02-02 sheepluva if on dev version append hg revision id to demos/saves' filenames
2011-02-01 sheepluva Thou shalt not leak!
2011-02-01 koda addfilelog <3 debugfile
2011-02-01 sheepluva automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
2011-02-01 sheepluva stylesheet-based chat coloring (only internal for now)
2011-02-01 sheepluva make names in chats clickable. still color adjustments needed; and testing
2011-01-31 sheepluva open links in server message preview externally
2011-01-31 koda pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
2011-01-31 koda merge 0.9.15 once again
2011-01-31 Henek make Random Weapons and No Jumping use the new custom goal function
2011-01-31 sheepluva nicklist actions:
2011-01-31 nemo oops 2
2011-01-30 nemo oops
2011-01-30 nemo Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
2011-01-30 sheepluva activate icon display in menus
2011-01-30 unc0rr merge
2011-01-30 Henek fixed unlimeted fuel bug for rcplane
2011-01-30 unc0rr Fix ApplyDamage accepting Damage == 0
2011-01-30 sheepluva nicklists:
2011-01-29 Henek added dummy for tardis and ugly icons for tardis and structure
2011-01-29 nemo expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-29 sheepluva bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
2011-01-29 unc0rr Ask for another nickname on collision. Works only with new server.
2011-01-29 unc0rr Update frontend's project file
2011-01-29 sheepluva nick sorting: give letters priority over all other chars
2011-01-29 sheepluva sort nick lists case-insensitive
2011-01-28 sheepluva lua: getter and setter for hedgehog hats
2011-01-28 sheepluva procedure for loading hats
2011-01-25 Henek add a new lua library with misc tools and removed redundant tracker functions
2011-01-24 mikade Two new gameplay modes: Tumbler and Racer.
2011-01-24 mikade bugfix for flag spawn, teleporter + rope
2011-01-22 sheepluva trim net nick in frontend
2011-01-22 Henek added GetGearRaduis and minor Tracker things
2011-01-22 unc0rr merge
2011-01-22 sheepluva let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
2011-01-22 unc0rr Disallow isSpace chars at start and end of nicknames and room names
2011-01-21 nemo *sigh*
2011-01-21 mikade Fix typos in tips
2011-01-21 nemo updated italian translation
2011-01-20 unc0rr Fix empty message resulting in corrupted packets
2011-01-20 koda (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
2011-01-20 koda ios has still a case sensitive file system
2011-01-19 koda disable the C memory manager and keep the native pascal one
2011-01-19 koda new local play button graphic
2011-01-19 nemo rename firepunch to shoryuken
2011-01-19 koda implemented ranking in ios stats pages
2011-01-18 koda when multiple fingers are detected, remove all widgets in order to avoid accidental commands
2011-01-18 Henek adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
2011-01-18 koda sheepluva suggested that game should pause when in weapon screen (iphone only)
2011-01-18 koda Added tag 0.9.14.1-release for changeset ae71dff40ecc
2011-01-18 nemo SwitchHog in scripting
2011-01-17 koda code cleanup
2011-01-17 koda merge
2011-01-17 koda merge experimental3D in default
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