Thu, 22 Nov 2018 20:41:42 +0100 |
Wuzzy |
Add a few translator comments to some not-so-obvious strings
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Thu, 22 Nov 2018 20:59:23 +0300 |
Grigory Ustinov |
Slightly correct russian translations in ru.txt (typos and sense)
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Thu, 22 Nov 2018 18:37:41 +0300 |
alfadur |
fix casing
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Thu, 22 Nov 2018 18:19:03 +0300 |
Grigory Ustinov |
Update russian translation in ru.txt
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Thu, 22 Nov 2018 14:07:55 +0100 |
unC0Rr |
It was bad idea to store QByteArray referencing memory on stack
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Thu, 22 Nov 2018 13:52:00 +0100 |
unC0Rr |
Support new message format in frontend
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Thu, 22 Nov 2018 13:40:58 +0100 |
unC0Rr |
Send seed to engine to receive random map previews
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Thu, 22 Nov 2018 13:39:51 +0100 |
unC0Rr |
- Move EngineInstance into a separate module
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Thu, 22 Nov 2018 10:58:55 +0100 |
unC0Rr |
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
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Thu, 22 Nov 2018 00:49:55 +0300 |
alfadur |
prevent qtmain from not being linked in on windows
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Wed, 21 Nov 2018 22:19:58 +0100 |
Wuzzy |
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
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Wed, 21 Nov 2018 23:55:32 +0300 |
alfadur |
prevent SDL2main from being linked in on windows
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Wed, 21 Nov 2018 15:47:40 -0500 |
nemo |
add cfg for mutant
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Wed, 21 Nov 2018 15:41:43 -0500 |
nemo |
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
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