Tue, 03 May 2016 00:55:46 -0400 | frd | Set medium floating precision to shaders | changeset | files |
Tue, 03 May 2016 00:51:33 -0400 | koda | Compile uMatrix to c too when GL2 is requested | changeset | files |
Mon, 02 May 2016 23:28:58 -0400 | koda | Work around missing gl functions from emscripten headers | changeset | files |
Mon, 02 May 2016 23:03:42 -0400 | koda | Avoid using an undeclared variable | changeset | files |