Thu, 21 May 2009 17:46:38 +0000 |
unc0rr |
Fix INSTALL
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Thu, 21 May 2009 17:43:02 +0000 |
unc0rr |
Fix nature theme too (thanks to nemo)
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Thu, 21 May 2009 17:41:26 +0000 |
unc0rr |
Fix City theme (could cause desyncs)
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Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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Wed, 20 May 2009 16:35:27 +0000 |
unc0rr |
Silence useless warning
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Tue, 19 May 2009 22:48:27 +0000 |
nemo |
Updated default voicepack, policecap hat
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Tue, 19 May 2009 21:01:52 +0000 |
nemo |
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
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Mon, 18 May 2009 00:54:21 +0000 |
nemo |
increase # of mines to 50, limit max depth of drowning damage tag
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Sun, 17 May 2009 22:48:06 +0000 |
nemo |
add Firefox to creds
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Sun, 17 May 2009 22:15:09 +0000 |
nemo |
remove 0 damage tag, easter hat fix, pink sun hat
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Sun, 17 May 2009 18:02:21 +0000 |
nemo |
I suck at pascal booleans
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Sun, 17 May 2009 14:25:45 +0000 |
nemo |
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
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Sun, 17 May 2009 13:04:58 +0000 |
nemo |
Still trying to improve perf of stars - this seems to help a little bit
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Sun, 17 May 2009 13:03:56 +0000 |
unc0rr |
Silence useless warning
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Sun, 17 May 2009 00:44:30 +0000 |
nemo |
update only the stars - cuts CPU useage in half on my machine
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Sat, 16 May 2009 20:54:43 +0000 |
unc0rr |
Fix rope disappearing bug
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Sat, 16 May 2009 19:03:08 +0000 |
nemo |
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
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Sat, 16 May 2009 18:33:21 +0000 |
unc0rr |
Final fix
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Sat, 16 May 2009 17:02:25 +0000 |
unc0rr |
Now should be okay
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Sat, 16 May 2009 16:58:54 +0000 |
unc0rr |
Fix for teh fix
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Sat, 16 May 2009 16:57:38 +0000 |
unc0rr |
Fix queue error caused by previous fix for queue error
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Sat, 16 May 2009 16:43:36 +0000 |
unc0rr |
- Update finnish translation
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Sat, 16 May 2009 14:51:04 +0000 |
nemo |
Should disable construction in the shoppa hack, I think. Construction is annoying
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Fri, 15 May 2009 17:15:37 +0000 |
nemo |
fix crash in parachute/rope if drowning with active girder/teleport
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Fri, 15 May 2009 12:56:32 +0000 |
nemo |
oops. forgot to reset turn time
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Fri, 15 May 2009 02:14:13 +0000 |
nemo |
Neglected to delete gear at end of turn
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Fri, 15 May 2009 00:51:37 +0000 |
nemo |
Prevent gaining more health than hedgehog actually has
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Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
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Thu, 14 May 2009 14:55:38 +0000 |
nemo |
ogg q4 encodings of these themes. Saves 6 megabytes.
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Thu, 14 May 2009 14:54:15 +0000 |
nemo |
new grave
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Thu, 14 May 2009 14:47:08 +0000 |
nemo |
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
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Thu, 14 May 2009 03:41:34 +0000 |
nemo |
constrain angle, decrement turn time
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Wed, 13 May 2009 19:53:45 +0000 |
unc0rr |
Fix engine crash due to screwing up visual gears list in speechbubbles handler
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Wed, 13 May 2009 01:30:08 +0000 |
nemo |
only init music on use. workaround for audio bug.
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Tue, 12 May 2009 15:17:49 +0000 |
unc0rr |
Fix team name in training (broken by ttsmj's random teams patch)
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Tue, 12 May 2009 15:15:46 +0000 |
unc0rr |
Fix training
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Mon, 11 May 2009 21:27:31 +0000 |
nemo |
Allow speech bubble/small damage tags in "reduced quality"
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Mon, 11 May 2009 21:20:21 +0000 |
unc0rr |
Oops, some debug stuff left
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Mon, 11 May 2009 21:19:47 +0000 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
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Mon, 11 May 2009 19:42:29 +0000 |
unc0rr |
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
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Mon, 11 May 2009 18:57:39 +0000 |
unc0rr |
Don't accept 'team gone' command right after 'next turn' cmd
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Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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Sat, 09 May 2009 11:57:47 +0000 |
unc0rr |
- Fix previous commit
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Sat, 09 May 2009 11:56:46 +0000 |
unc0rr |
- Fix for desyncs when player exits
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Fri, 08 May 2009 18:20:06 +0000 |
unc0rr |
Try to prevent locale problems:
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Fri, 08 May 2009 18:18:39 +0000 |
nemo |
English stubs for new weps
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Fri, 08 May 2009 18:17:08 +0000 |
nemo |
Missing swedish weapon names
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Fri, 08 May 2009 18:15:39 +0000 |
nemo |
Mine icon for game scheme mine count
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Fri, 08 May 2009 01:56:20 +0000 |
nemo |
patch to prior checkin
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Fri, 08 May 2009 01:49:11 +0000 |
nemo |
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
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Thu, 07 May 2009 23:57:39 +0000 |
nemo |
allow adjusting angle during sniping
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Thu, 07 May 2009 14:03:55 +0000 |
nemo |
Updated polish translation by szczur
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Wed, 06 May 2009 22:35:31 +0000 |
nemo |
Update translation files
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Wed, 06 May 2009 16:56:01 +0000 |
unc0rr |
Add a tracing message to help debug rope bugs
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Mon, 04 May 2009 01:36:39 +0000 |
nemo |
Move laser behind weapon
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Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Sun, 03 May 2009 21:28:15 +0000 |
nemo |
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
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Sun, 03 May 2009 21:12:34 +0000 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
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