Sun, 20 Jun 2010 23:05:11 +0200 | koda | some memory caring code | changeset | files |
Sun, 20 Jun 2010 19:31:15 -0400 | nemo | This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off. | changeset | files |