Tue, 17 Feb 2015 16:05:54 -0500 |
nemo |
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
|
changeset |
files
|
Tue, 17 Feb 2015 12:09:27 -0500 |
nemo |
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
|
changeset |
files
|
Tue, 17 Feb 2015 10:04:32 -0500 |
nemo |
avoid airmines too when spawning
|
changeset |
files
|
Tue, 17 Feb 2015 09:50:22 -0500 |
nemo |
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
|
changeset |
files
|
Mon, 16 Feb 2015 13:58:32 -0500 |
nemo |
make mines submersible
|
changeset |
files
|
Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
|
changeset |
files
|
Sun, 15 Feb 2015 15:35:46 -0500 |
nemo |
0s mine time
|
changeset |
files
|
Sun, 15 Feb 2015 15:34:32 -0500 |
nemo |
make air mines respawn on climbhome
|
changeset |
files
|
Mon, 16 Feb 2015 22:33:15 +0300 |
unc0rr |
Introducing cbAmmo
qmlfrontend
|
changeset |
files
|
Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
|
changeset |
files
|
Mon, 09 Feb 2015 00:37:59 +0300 |
unc0rr |
Fix schemes loading
qmlfrontend
|
changeset |
files
|
Sat, 14 Feb 2015 17:47:28 -0500 |
nemo |
Fix bug, undo debug level in server, set air mine number to something non-debug
|
changeset |
files
|
Sun, 08 Feb 2015 00:10:05 +0300 |
unc0rr |
Send selected scheme config on engine initialization (WIP)
qmlfrontend
|
changeset |
files
|
Sat, 14 Feb 2015 17:34:12 -0500 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
|
changeset |
files
|
Sat, 07 Feb 2015 23:26:14 +0300 |
unc0rr |
merge with default
qmlfrontend
|
changeset |
files
|