Mon, 22 Aug 2011 23:56:25 +0200 koda set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
Fri, 26 Aug 2011 18:20:18 +0200 Xeli version name and api changed for Market version hedgeroid
Mon, 22 Aug 2011 22:17:52 +0200 koda apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
Fri, 26 Aug 2011 16:47:00 +0200 Xeli removed some @override lines which cause compiler errors on openjdk-6 hedgeroid
Mon, 22 Aug 2011 21:28:04 -0400 nemo Disable flakes in Blox theme
Wed, 24 Aug 2011 12:34:37 +0200 = Xeli merg with the latest rev of 22nd (end of GSoC) hedgeroid
Mon, 22 Aug 2011 15:35:37 -0400 nemo Free land texture, reset sky colour.
Mon, 22 Aug 2011 10:56:19 -0400 nemo Put it in the add as well
Mon, 22 Aug 2011 10:54:53 -0400 nemo Add check for no sound
Mon, 22 Aug 2011 16:20:28 +0200 koda allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
Mon, 22 Aug 2011 17:54:04 +0400 unc0rr Fix translation (it was smth like "they have normal bounced")
Mon, 22 Aug 2011 17:46:16 +0400 unc0rr merge
Mon, 22 Aug 2011 15:11:48 +0200 koda add Zorg to credits
Mon, 22 Aug 2011 03:57:11 +0200 Xeli tiny tweak in how lua is moved + added two reverts hedgeroid
Mon, 22 Aug 2011 14:46:54 +0200 koda enable a tip on osx, remove trailing whitespaces
Mon, 22 Aug 2011 17:44:30 +0400 unc0rr Implement TestHammer which makes sense
Sun, 21 Aug 2011 22:20:20 +0200 Xeli merge hedgeroid
Mon, 22 Aug 2011 14:20:36 +0200 tsleon russian translation update
Mon, 22 Aug 2011 17:22:11 +0400 unc0rr Make AI aware of damage modifiers
Sun, 21 Aug 2011 22:18:54 +0200 Xeli removed the enabling of sensors hedgeroid
Sun, 21 Aug 2011 22:41:10 -0400 nemo make it easier to do portal shoppa, ensure structure doesn't show up by accident in a weaponset
Sun, 21 Aug 2011 22:17:40 +0200 Xeli Removed chinese font hedgeroid
Sun, 21 Aug 2011 19:29:04 -0400 nemo Try to avoid overlapping voices for major statements (not things like byebye or oof)
Sun, 21 Aug 2011 22:16:55 +0200 Xeli Changed url to code.google.com page hedgeroid
Sun, 21 Aug 2011 15:11:00 -0400 nemo Strip and compress Golf theme
Sun, 21 Aug 2011 20:43:11 +0200 Xeli changed an ifdef so that android too uses mono sound hedgeroid
Sun, 21 Aug 2011 14:19:43 -0400 nemo mergy merge merge
Sun, 21 Aug 2011 19:57:23 +0200 Xeli cosmetic tweak in the teamselection menu hedgeroid
Sun, 21 Aug 2011 20:10:36 +0200 mikade merge
Sun, 21 Aug 2011 14:19:01 -0400 nemo Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
Sun, 21 Aug 2011 19:57:06 +0200 Xeli forgot to hg add the images... hedgeroid
Sun, 21 Aug 2011 18:43:59 +0200 mikade HUD for Space Invasion, minor bugfix
Sun, 21 Aug 2011 13:53:11 -0400 nemo hammer tweak
Sun, 21 Aug 2011 19:40:01 +0200 Xeli Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team: hedgeroid
Sun, 21 Aug 2011 12:06:30 -0400 nemo Add mikade and Xeli to credits
Sun, 21 Aug 2011 18:14:49 +0200 Xeli Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu hedgeroid
Sun, 21 Aug 2011 11:37:39 -0400 nemo Allow hammer to bash mines/barrels too, increase escape time to 3s
Sun, 21 Aug 2011 18:13:11 +0200 Xeli few comments added hedgeroid
Sun, 21 Aug 2011 11:24:20 -0400 nemo add check for other forms of flight too
Sun, 21 Aug 2011 16:25:18 +0200 Xeli added licenses hedgeroid
Sun, 21 Aug 2011 09:26:33 -0400 nemo Add Lithuanian Qt translation, add Lukas to game credits
Sat, 20 Aug 2011 13:53:45 +0200 Xeli added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens hedgeroid
Sun, 21 Aug 2011 09:19:34 -0400 Uncharted New lithuanian translation
Sat, 20 Aug 2011 13:07:33 +0200 Xeli added low jump, you can low-jump by double tapping the right or left side of the screen hedgeroid
Sun, 21 Aug 2011 08:52:19 -0400 nemo Fix localisation of scripts
Fri, 19 Aug 2011 22:40:13 +0200 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
Sun, 21 Aug 2011 13:06:23 +0400 unc0rr Add Guillaume Englert to art contributors list for his Olympic theme
Fri, 19 Aug 2011 22:31:59 +0200 Xeli small cosmetic change hedgeroid
Sat, 20 Aug 2011 16:43:57 -0400 nemo This really should have been a TPoint for consistency
Fri, 19 Aug 2011 17:22:12 +0200 Xeli merge hedgeroid
Sat, 20 Aug 2011 16:31:20 -0400 nemo -gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
Fri, 19 Aug 2011 17:21:18 +0200 Xeli Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code hedgeroid
Sat, 20 Aug 2011 15:31:23 -0400 nemo Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
Fri, 19 Aug 2011 03:33:25 +0200 Xeli Added several graphics hedgeroid
Sat, 20 Aug 2011 14:26:29 -0400 nemo Special case small radius gears to try and prevent repeated collisions.
Fri, 19 Aug 2011 03:32:07 +0200 Xeli Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
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