Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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files
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Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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files
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Thu, 27 Jun 2013 15:51:20 +0400 |
unc0rr |
Merge
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files
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Fri, 28 Jun 2013 20:14:32 +0300 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
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files
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Thu, 27 Jun 2013 15:48:30 +0400 |
unc0rr |
oops, forgot this file
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files
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Fri, 28 Jun 2013 19:55:16 +0300 |
Periklis Ntanasis |
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
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files
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Thu, 27 Jun 2013 15:33:02 +0400 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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files
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Fri, 28 Jun 2013 19:32:11 +0300 |
Periklis Ntanasis |
images works, but not description/title displayed first time page is opened
spacecampaign
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files
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Thu, 27 Jun 2013 14:37:03 +0400 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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files
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Fri, 11 Oct 2013 11:55:31 +0200 |
koda |
force clang dependency when NOPASCAL is set
webgl
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files
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Fri, 28 Jun 2013 19:05:41 +0300 |
Periklis Ntanasis |
cleanup, descriptions work, images no
spacecampaign
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files
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Thu, 27 Jun 2013 14:06:33 +0400 |
unc0rr |
Refactoring: ArgParsers.inc -> ArgParsers.pas
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files
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Mon, 24 Jun 2013 10:51:43 +0200 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
webgl
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files
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Fri, 28 Jun 2013 18:55:01 +0300 |
Periklis Ntanasis |
this seems to works, still wip
spacecampaign
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files
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Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
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files
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Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
webgl
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files
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Fri, 28 Jun 2013 15:45:11 +0300 |
Periklis Ntanasis |
more on campaign page - wip
spacecampaign
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files
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Thu, 27 Jun 2013 12:18:35 +0200 |
koda |
restore the GLUT check
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files
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
webgl
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files
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Fri, 28 Jun 2013 02:38:56 +0300 |
Periklis Ntanasis |
changes in campaign page - not tested wip
spacecampaign
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files
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Thu, 27 Jun 2013 12:09:24 +0200 |
koda |
move some osx only configuration code
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files
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Wed, 19 Jun 2013 00:07:31 +0200 |
koda |
frontend compiles
webgl
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files
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Wed, 26 Jun 2013 22:44:33 +0300 |
Periklis Ntanasis |
added a stub moon main quest
spacecampaign
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files
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Thu, 27 Jun 2013 12:02:40 +0200 |
koda |
use add_flag_append more, correctly set a few flags
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files
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Wed, 19 Jun 2013 00:52:39 +0400 |
unc0rr |
merge
webgl
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files
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Wed, 26 Jun 2013 22:23:08 +0300 |
Periklis Ntanasis |
added landing event handlers for cosmos.lua
spacecampaign
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files
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Thu, 27 Jun 2013 11:38:14 +0200 |
koda |
rework compiler flags section a little, drop already enabled flags, add -Wextra
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files
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Wed, 19 Jun 2013 00:52:21 +0400 |
unc0rr |
engine links
webgl
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files
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Tue, 25 Jun 2013 05:17:03 +0300 |
Periklis Ntanasis |
reverting 2 files I accidentally changed
spacecampaign
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files
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
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files
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Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
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changeset |
files
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Wed, 19 Jun 2013 00:19:33 +0400 |
unc0rr |
Reduce number of link errors
webgl
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files
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Tue, 18 Jun 2013 22:39:57 +0200 |
koda |
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
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files
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Tue, 25 Jun 2013 05:10:13 +0300 |
Periklis Ntanasis |
first commit, added cosmos(menu) map and lua script with some functionality
spacecampaign
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files
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Mon, 24 Jun 2013 22:11:07 -0400 |
nemo |
I should have specified locals
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files
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Tue, 18 Jun 2013 22:10:51 +0200 |
koda |
set one rule per file, only compiles a minimum number of files when one pascal file is modified
webgl
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files
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Mon, 24 Jun 2013 10:51:43 +0200 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
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files
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Tue, 18 Jun 2013 22:10:06 +0200 |
koda |
rtl always static
webgl
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files
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Mon, 24 Jun 2013 09:31:14 +0200 |
koda |
oops, fix setting linker flags for haskell executables
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files
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Tue, 18 Jun 2013 19:33:10 +0200 |
koda |
also these two files are dependency (they are not in the list because they are special pas2c files)
webgl
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files
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Sun, 23 Jun 2013 22:31:12 -0400 |
nemo |
need to switch to frozen after deleteCI
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files
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Tue, 18 Jun 2013 19:19:35 +0200 |
koda |
set pascal files as dependency of the target writing the c files so that it will run again if you modify them
webgl
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files
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Sun, 23 Jun 2013 17:11:29 -0400 |
nemo |
Configuration for tag display default
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files
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Tue, 18 Jun 2013 18:39:12 +0200 |
koda |
BOM, pas2c only support ASCII
webgl
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files
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Sun, 23 Jun 2013 13:35:26 -0400 |
nemo |
poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
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files
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Tue, 18 Jun 2013 10:03:11 +0200 |
koda |
new FindClang.cmake
webgl
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files
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Fri, 21 Jun 2013 12:26:55 -0400 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
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files
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Tue, 18 Jun 2013 09:48:10 +0200 |
koda |
fix a few loose ends here
webgl
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files
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Thu, 20 Jun 2013 11:15:50 +0400 |
unc0rr |
First select group of templates, then pick template from selected group
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files
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Mon, 17 Jun 2013 23:24:18 +0200 |
koda |
add dummy typinfo header
webgl
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files
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Thu, 20 Jun 2013 10:10:05 +0400 |
unc0rr |
Fix engine build when png lib isn't available
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files
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Mon, 17 Jun 2013 23:21:53 +0200 |
unC0Rr |
uscript rendering
webgl
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files
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Thu, 20 Jun 2013 00:28:44 +0400 |
unc0rr |
Silly me
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files
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Mon, 17 Jun 2013 23:18:39 +0200 |
koda |
little cleanup after so many merges
webgl
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files
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Wed, 19 Jun 2013 17:40:50 +0300 |
Periklis Ntanasis |
added campaign descriptions in CMakeList
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files
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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files
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Mon, 17 Jun 2013 17:45:18 +0200 |
koda |
issue 672, frontend less spammy
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files
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Mon, 17 Jun 2013 17:40:01 +0200 |
koda |
This commit changes many aspect of our cmake build system
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files
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Fri, 14 Jun 2013 15:58:58 +0200 |
koda |
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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files
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Fri, 14 Jun 2013 15:47:55 +0200 |
koda |
there is no need of escaping after all...
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files
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