Mon, 12 Mar 2018 12:54:33 +0100 |
Wuzzy |
Use onSkipTurn in scripts to detect turn skips
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changeset |
files
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Mon, 12 Mar 2018 12:37:35 +0100 |
Wuzzy |
Lua API: Add onSkipTurn callback, called when hog skips
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changeset |
files
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Mon, 12 Mar 2018 12:27:13 +0100 |
Wuzzy |
Lua API: Add SkipTurn() to replace ParseCommand("skip")
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changeset |
files
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Mon, 12 Mar 2018 02:09:21 +0100 |
Wuzzy |
ACF7: Add one pick hammer in crate
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changeset |
files
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Mon, 12 Mar 2018 00:59:47 +0100 |
alfadur |
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
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changeset |
files
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Sun, 11 Mar 2018 23:24:05 +0100 |
antonc27 |
- Remember user settings on app update
ios-develop
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changeset |
files
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Sun, 11 Mar 2018 22:39:40 +0100 |
antonc27 |
- Some not-so-important pretty formatting
ios-develop
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changeset |
files
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Sun, 11 Mar 2018 21:38:08 +0100 |
Wuzzy |
Bazooka/Grenade Training: Make weapon selection detection future-proof
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changeset |
files
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Sun, 11 Mar 2018 20:43:15 +0100 |
antonc27 |
Merge from 0.9.23
ios-develop
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changeset |
files
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Sun, 11 Mar 2018 12:08:49 +0100 |
alfadur |
Change minigun sound once again, lower pitch
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changeset |
files
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Sun, 11 Mar 2018 11:01:27 +0100 |
Wuzzy |
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
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changeset |
files
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Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
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changeset |
files
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Sun, 11 Mar 2018 00:46:22 +0100 |
Wuzzy |
Update Qt and Lua translation files
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changeset |
files
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Sat, 10 Mar 2018 23:43:32 +0100 |
unc0rr |
Fix disabled button rendering
qt5transition
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changeset |
files
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Sat, 10 Mar 2018 23:16:22 +0100 |
unc0rr |
- Fix insane width of lines in health graphic
qt5transition
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changeset |
files
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