Wed, 16 Jan 2019 06:37:26 +0100 Wuzzy Clear gear message in AnimSwitchHog
Wed, 16 Jan 2019 06:24:50 +0100 Wuzzy ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wed, 16 Jan 2019 06:10:30 +0100 Wuzzy Remove unused variable from hwform.h
Wed, 16 Jan 2019 06:02:56 +0100 Wuzzy Campaign: Try to auto-select an open mission after selecting team or campaign
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 01:39:58 +0100 Wuzzy Frontend: Don't reset campaign mission selection to top of list after each play
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Tue, 15 Jan 2019 21:28:54 +0100 Wuzzy Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Wuzzy Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Tue, 15 Jan 2019 20:53:01 +0100 Wuzzy Comment all important variables in uStats
Tue, 15 Jan 2019 01:47:07 +0100 Wuzzy Target practice: Change target radar color to red
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 Wuzzy ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Wuzzy Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Wuzzy Remove "loser" messages in challenges
Mon, 14 Jan 2019 15:11:15 -0500 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
Mon, 14 Jan 2019 15:01:43 -0500 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
Mon, 14 Jan 2019 19:26:24 +0100 Wuzzy Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 Wuzzy ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 Wuzzy ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 Wuzzy ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 Wuzzy ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
(0) -10000 -3000 -1000 -300 -100 -60 +60 +100 +300 tip