Sat, 06 Mar 2010 21:32:04 +0000 nemo This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
Sat, 06 Mar 2010 18:44:42 +0000 smxx Engine:
Sat, 06 Mar 2010 18:23:25 +0000 unc0rr Fix "FOLLOW" command handler and place it into proper file
Sat, 06 Mar 2010 18:21:05 +0000 unc0rr - Fix spectators team chat
Sat, 06 Mar 2010 13:56:33 +0000 smxx Engine:
Sat, 06 Mar 2010 13:55:58 +0000 smxx Engine:
Sat, 06 Mar 2010 13:54:55 +0000 unc0rr Oops, remove debug stuff
Sat, 06 Mar 2010 13:52:56 +0000 koda ifrontend: add the missing panels
Sat, 06 Mar 2010 13:49:55 +0000 nemo Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
Sat, 06 Mar 2010 13:45:25 +0000 unc0rr Fix sending routine
Sat, 06 Mar 2010 13:41:06 +0000 unc0rr Update some engine localization
Sat, 06 Mar 2010 13:40:40 +0000 unc0rr - Convert strings from utf-8 on recieve, and back to utf-8 when send them
Sat, 06 Mar 2010 13:39:50 +0000 unc0rr Some updates of russian localization
Sat, 06 Mar 2010 13:29:17 +0000 smxx Engine:
Sat, 06 Mar 2010 13:22:52 +0000 smxx Engine:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Sat, 06 Mar 2010 10:54:24 +0000 unc0rr hate Smaxx (tested)
Sat, 06 Mar 2010 01:26:12 +0000 nemo Stagger gear animations
Sat, 06 Mar 2010 01:21:44 +0000 nemo Remove frame count from rolling explosive
Sat, 06 Mar 2010 01:19:58 +0000 nemo Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
Sat, 06 Mar 2010 01:09:14 +0000 smxx *SVGs for updated PNGs
Sat, 06 Mar 2010 01:07:59 +0000 smxx Engine:
Fri, 05 Mar 2010 17:32:13 +0000 nemo White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
Fri, 05 Mar 2010 15:54:23 +0000 smxx Engine:
Fri, 05 Mar 2010 02:57:34 +0000 nemo ... or I would have been if svn hadn't locked up and made me try my luck at one more...
Fri, 05 Mar 2010 02:51:12 +0000 nemo ok. I think I'm finally done burning revisions
Fri, 05 Mar 2010 02:28:03 +0000 nemo More tweaking, make blowtorch interact badly w/ explosives
Fri, 05 Mar 2010 02:23:57 +0000 nemo Only trigger on dX to allow dropping straight down
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