Tue, 24 Apr 2018 19:10:19 +0200 |
Wuzzy |
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
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Sat, 21 Apr 2018 17:17:42 +0200 |
Wuzzy |
New Lua call: Retreat, to force turn into Retreat time
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Thu, 19 Apr 2018 15:48:00 +0200 |
Wuzzy |
Fix incorrect check for iPhone macro in hwconsts.h
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Thu, 19 Apr 2018 14:07:56 +0200 |
Wuzzy |
Fix outdated Qt CMake dependency for OS X
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Wed, 18 Apr 2018 17:12:23 +0200 |
Wuzzy |
Added tag 0.9.24.1-release for changeset afc089c39556
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Wed, 18 Apr 2018 17:12:15 +0200 |
Wuzzy |
Removed tag 0.9.24.1-release
0.9.24.1-release
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Wed, 18 Apr 2018 17:02:44 +0200 |
Wuzzy |
Update changelog
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Wed, 18 Apr 2018 10:30:27 -0400 |
nemo |
Added tag 0.9.24.1-release for changeset ea98a45452e5
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Wed, 18 Apr 2018 10:30:16 -0400 |
nemo |
Removed tag 0.9.24.1-release
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Wed, 18 Apr 2018 10:30:10 -0400 |
nemo |
bump cpack .24 to .24.1, make the moc filter broader
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Wed, 18 Apr 2018 09:11:38 -0400 |
nemo |
Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
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Tue, 17 Apr 2018 19:43:41 -0400 |
alfadur |
fix/workaround for fullscreen crash in 0.9.24
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Tue, 17 Apr 2018 15:21:52 -0400 |
nemo |
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
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Tue, 17 Apr 2018 20:10:10 +0200 |
Wuzzy |
Fix crash when firing portal gun at low quality graphics
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