Sat, 01 Jan 2011 19:41:58 +0100 Palewolf Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Sat, 01 Jan 2011 14:42:08 +0100 jose1711 Updated Slovak translation
Sat, 01 Jan 2011 14:26:50 +0100 Palewolf Flakes were updating the wrong coordinates when rqBlurryLand was on
Sat, 01 Jan 2011 14:23:39 +0100 sheepluva fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
Sat, 01 Jan 2011 14:18:33 +0100 sheepluva part #2
Sat, 01 Jan 2011 11:15:35 +0100 sheepluva my attempt of "detach rope if the Land[] vanishes"
Fri, 31 Dec 2010 23:09:06 +0100 sheepluva fixing Palewolf's if-merging-whoopsy there. should unbreak build
Fri, 31 Dec 2010 21:39:12 +0100 sheepluva fix sticky rope issue
Fri, 31 Dec 2010 21:33:13 +0100 sheepluva revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
Fri, 31 Dec 2010 21:30:38 +0100 Palewolf Avoid drawing if there's a hog/object behind
Fri, 31 Dec 2010 19:31:37 +0100 Palewolf Make flakes smaller by popular demand.
Fri, 31 Dec 2010 04:08:57 +0100 koda Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
Fri, 31 Dec 2010 03:29:41 +0100 koda merge and fix my typos Hedgewars-iOS-1.2.2
Fri, 31 Dec 2010 01:05:23 +0100 Henek sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Fri, 31 Dec 2010 00:37:39 +0100 Palewolf Snow blends into land, trys to fill the gaps
Thu, 30 Dec 2010 22:20:17 +0100 sheepluva fix portal gun wrong color issue
Thu, 30 Dec 2010 20:55:22 +0100 Henek finnished refactoring the rest themes, and note comments on Eyes and Deepspace
Thu, 30 Dec 2010 20:10:26 +0100 jose1711 Updated Slovak translation (lua)
Thu, 30 Dec 2010 19:36:40 +0100 jose1711 Merge
Thu, 30 Dec 2010 11:32:04 -0500 ourobolos French translation finally gets some love
Thu, 30 Dec 2010 16:21:14 +0100 Henek some more themes updated, note comments on brick
Thu, 30 Dec 2010 09:58:05 -0500 nemo avoid uninitialised pointer. thanks to dead.mazayus
Wed, 29 Dec 2010 22:44:45 -0500 nemo nil check
Thu, 30 Dec 2010 01:44:55 +0100 Henek added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Tue, 20 Sep 2011 00:00:22 +0400 unc0rr Close branch 0.9.15
Wed, 29 Dec 2010 16:21:30 -0500 nemo add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
Wed, 29 Jun 2011 21:52:07 +0200 koda merge 0.9.15
Wed, 29 Dec 2010 17:27:33 +0100 sheepluva have napalm strike bombs explode right over the target
Sat, 26 Feb 2011 17:07:30 +0100 koda info.plist 2011 0.9.15
Wed, 29 Dec 2010 15:57:13 +0100 sheepluva set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
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