author | nemo |
Wed, 29 Aug 2012 08:40:26 -0400 | |
changeset 7621 | f0d739c34f2b |
parent 7620 | fa3bc79dc0b8 |
child 7622 | 172fb1c7615b |
--- a/hedgewars/GSHandlers.inc Wed Aug 29 12:48:27 2012 +0200 +++ b/hedgewars/GSHandlers.inc Wed Aug 29 08:40:26 2012 -0400 @@ -519,7 +519,7 @@ kick:= hwRound((hwAbs(Gear^.dX)+hwAbs(Gear^.dY)) * _20); Gear^.dY.isNegative:= not Gear^.dY.isNegative; Gear^.dX.isNegative:= not Gear^.dX.isNegative; - AmmoShove(Gear, 1, kick); + AmmoShove(Gear, 0, kick); for i:= 15 + kick div 10 downto 0 do begin particle := AddVisualGear(hwRound(Gear^.X) + Random(25), hwRound(Gear^.Y) + Random(25), vgtDust);