Make FP tunnel 2px wider.
--- a/hedgewars/uGearsHandlersMess.pas Wed Apr 01 22:46:52 2015 +0300
+++ b/hedgewars/uGearsHandlersMess.pas Fri Apr 03 15:20:08 2015 -0400
@@ -2516,7 +2516,7 @@
if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then
begin
Gear^.Tag := hwRound(HHGear^.Y);
- DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2);
+ DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4+2, 2);
HHGear^.State := HHGear^.State or gstNoDamage;
Gear^.Y := HHGear^.Y;
AmmoShove(Gear, 30, 40);