Engine:
* Added falling notes to Piano Strike (looks funny and chaotic - prefer flying instead?)
Graphics:
* Removed the Underwater chunk as it's 100% transparent anyway
CMake:
* Changed NSIS Project name to be "Hedgewars" to shorten the Windows start menu entry and similar labels
--- a/CMakeLists.txt Sun Aug 01 22:08:07 2010 +0200
+++ b/CMakeLists.txt Mon Aug 02 00:48:15 2010 +0200
@@ -205,7 +205,7 @@
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
- set(CPACK_NSIS_DISPLAY_NAME ${CPACK_PACKAGE_DESCRIPTION_SUMMARY})
+ set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
--- a/hedgewars/GSHandlers.inc Sun Aug 01 22:08:07 2010 +0200
+++ b/hedgewars/GSHandlers.inc Mon Aug 02 00:48:15 2010 +0200
@@ -3547,6 +3547,7 @@
7: PlaySound(sndPiano7);
else PlaySound(sndPiano8);
end;
+ AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
CurrentHedgehog^.Gear^.MsgParam := 0;
CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gm_Slot;
end;
@@ -3593,6 +3594,8 @@
doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, 0);
doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, 0);
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 80 + r0, EXPLAutoSound);
+ for r0:= 0 to 10 do
+ AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
Gear^.dY := -_1;
Gear^.Pos := Gear^.Pos + 1;
end
--- a/hedgewars/VGSHandlers.inc Sun Aug 01 22:08:07 2010 +0200
+++ b/hedgewars/VGSHandlers.inc Mon Aug 02 00:48:15 2010 +0200
@@ -109,6 +109,22 @@
end;
////////////////////////////////////////////////////////////////////////////////
+procedure doStepNote(Gear: PVisualGear; Steps: Longword);
+begin
+Gear^.X:= Gear^.X + Gear^.dX * Steps;
+
+Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
+Gear^.dY:= Gear^.dY + cGravityf * Steps;
+
+Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
+
+if Gear^.FrameTicks <= Steps then
+ DeleteVisualGear(Gear)
+else
+ dec(Gear^.FrameTicks, Steps)
+end;
+
+////////////////////////////////////////////////////////////////////////////////
procedure doStepEgg(Gear: PVisualGear; Steps: Longword);
begin
Gear^.X:= Gear^.X + Gear^.dX * Steps;
--- a/hedgewars/uConsts.pas Sun Aug 01 22:08:07 2010 +0200
+++ b/hedgewars/uConsts.pas Mon Aug 02 00:48:15 2010 +0200
@@ -73,7 +73,7 @@
sprHandDynamite, sprHandHellish, sprHandMine, sprHandSeduction, sprHandVamp,
sprBigExplosion, sprSmokeRing, sprBeeTrace, sprEgg, sprTargetBee, sprHandBee,
sprFeather, sprPiano, sprHandSineGun, sprPortalGun, sprPortal,
- sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk
+ sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote
);
// Gears that interact with other Gears and/or Land
@@ -94,7 +94,7 @@
vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg,
vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion,
- vgtBigExplosion, vgtChunk);
+ vgtBigExplosion, vgtChunk, vgtNote);
TGearsType = set of TGearType;
@@ -799,7 +799,9 @@
(FileName: 'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
(FileName: 'Chunk'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
- Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprChunk
+ Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
+ (FileName: 'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprNote
);
Wavez: array [TWave] of record
--- a/hedgewars/uVisualGears.pas Sun Aug 01 22:08:07 2010 +0200
+++ b/hedgewars/uVisualGears.pas Mon Aug 02 00:48:15 2010 +0200
@@ -116,7 +116,8 @@
@doStepSmokeTrace,
@doStepExplosion,
@doStepBigExplosion,
- @doStepChunk
+ @doStepChunk,
+ @doStepNote
);
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord = 0): PVisualGear;
@@ -139,7 +140,8 @@
vgtHealthTag,
vgtExplosion,
vgtSmokeTrace,
- vgtEvilTrace]) then
+ vgtEvilTrace,
+ vgtNote]) then
begin
AddVisualGear:= nil;
exit
@@ -309,6 +311,13 @@
if random(2) = 0 then dx := -dx;
(*if random(2) = 0 then*) dy := -2 * dy;
end;
+ vgtNote: begin
+ dx:= 0.005 * (random(15) + 10);
+ dy:= 0.001 * (random(40) + 20);
+ if random(2) = 0 then dx := -dx;
+ Frame:= random(4);
+ FrameTicks:= random(2000) + 1500;
+ end;
end;
if State <> 0 then gear^.State:= State;
@@ -466,6 +475,7 @@
DrawRotatedTextureF(SpritesData[sprSmokeRing].Texture, Gear^.scale, 0, 0, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, 0, 1, 200, 200, Gear^.Angle);
end;
vgtChunk: DrawRotatedF(sprChunk, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle);
+ vgtNote: DrawRotatedF(sprNote, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle);
end;
case Gear^.Kind of
vgtSmallDamageTag: DrawCentered(round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Tex);
Binary file share/hedgewars/Data/Graphics/Note.png has changed
Binary file share/hedgewars/Data/Themes/Underwater/Chunk.png has changed