--- a/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Thu Nov 24 16:25:39 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Thu Nov 24 16:52:13 2016 +0100
@@ -517,13 +517,28 @@
end
end
+ -- Border conditions
+ -- Just a wrapper for MapHasBorder()
+ local border = MapHasBorder() == true
+ -- Left and right walls are available
+ local leftRight = (WorldEdge == weBounce) or (WorldEdge == weNone and border)
+
local left, right, roof
- left = {LeftX+10,TopY+10,margin,WaterLine}
- right = {RightX-10-margin,TopY+10,margin,WaterLine}
- roof = {LeftX+10,TopY+10,RightX-LeftX-20,margin}
- local border = MapHasBorder() == true
- local leftRight = (WorldEdge == weBounce) or (WorldEdge == weNone and border)
+ local startY, height
+ if (not border) and (WorldEdge == weBounce) then
+ -- Higher left/right walls for bouncy world edge without roof
+ local h = math.max(1024, LAND_HEIGHT)
+ height = h * 2
+ startY = TopY - h
+ else
+ -- Standard left/right wall height
+ height = WaterLine
+ startY = TopY + 10
+ end
+ left = {LeftX+10, startY, margin, height}
+ right = {RightX-10-margin, startY, margin, height}
+ roof = {LeftX+10, TopY+10, RightX-LeftX-20, margin}
if mapID ~= nil then
if border and MapList[mapID][3] == true then