--- a/ChangeLog.txt Thu Mar 08 01:22:00 2018 +0100
+++ b/ChangeLog.txt Thu Mar 08 02:03:23 2018 +0100
@@ -49,9 +49,10 @@
+ Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing
+ Space Invasion: Add a default Space Invasion game scheme
+ HedgeEditor: Show cursor coordinates in top left corner
- + Control, Capture the Flag: Always remove TimeBox and Resurrector
+ + Control: Always remove TimeBox and Resurrector
* Battalion: Some texts in the mission panel were wrong and misleading
* Construction Mode: Remove drill strike if added by weapon scheme (it's broken)
+ * Capture the Flag: Properly place flag when using kamikaze or TimeBox
A Space Adventure:
+ Precise Shooting: Display collected ammo
--- a/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Thu Mar 08 01:22:00 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Thu Mar 08 02:03:23 2018 +0100
@@ -417,14 +417,6 @@
for i = 0, 1 do
- -- if someone uses kamikaze downwards, this can happen as the hog won't respawn
- if (LAND_HEIGHT - fSpawnY[i]) < 0 then
- tempG = AddGear(0, 0, gtTarget, 0, 0, 0, 0)
- FindPlace(tempG, true, 0, LAND_WIDTH, true)
- fSpawnX[i], fSpawnY[i] = GetGearPosition(tempG)
- DeleteGear(tempG)
- end
-
fGear[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
fCirc[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
fSpawnC[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
@@ -515,8 +507,10 @@
end
end]]
- fPlaced[0] = false
- fPlaced[1] = false
+ for i=0, 1 do
+ fPlaced[i] = false
+ fCaptures[i] = 0
+ end
--zxc = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
@@ -524,12 +518,12 @@
--SetVisualGearValues(zxc, 1000,1000, 20, 255, 1, 10, 0, 200, 1, GetClanColor(0))
--minO,max0 -glowyornot --pulsate timer -- fuckall -- radius -- width -- colour
for h=1, numhhs do
- -- Tardis causes too many unexpected situations, so we forbid it
- AddAmmo(hhs[h], amTardis, 0)
-- Hogs are resurrected for free, so this is pointless
AddAmmo(hhs[h], amResurrector, 0)
end
+ updateScores()
+
end
@@ -593,7 +587,7 @@
i = 1
end
- if TurnTimeLeft == 0 then
+ if TurnTimeLeft == 0 and GetX(CurrentHedgehog) then
fSpawnX[i] = GetX(CurrentHedgehog)
fSpawnY[i] = GetY(CurrentHedgehog)
end
@@ -654,6 +648,13 @@
end
end
+function onHogAttack(ammoType)
+ if not gameStarted and ammoType == amTardis then
+ local i = GetHogClan(CurrentHedgehog)
+ fSpawnX[i] = GetX(CurrentHedgehog)
+ fSpawnY[i] = GetY(CurrentHedgehog)
+ end
+end
function onGearAdd(gear)
@@ -678,6 +679,10 @@
if GetGearType(gear) == gtHedgehog then
InABetterPlaceNow(gear)
+ elseif GetGearType(gear) == gtKamikaze and not gameStarted then
+ local i = GetHogClan(CurrentHedgehog)
+ fSpawnX[i] = GetX(CurrentHedgehog)
+ fSpawnY[i] = GetY(CurrentHedgehog)
end
end