--- a/QTfrontend/net/newnetclient.cpp Sun Sep 09 20:11:07 2012 +0200
+++ b/QTfrontend/net/newnetclient.cpp Sun Sep 09 20:58:45 2012 +0200
@@ -366,6 +366,7 @@
switch(c)
{
+ // flag indicating if a player is ready to start a game
case 'r':
foreach (const QString & nick, nicks)
{
@@ -378,6 +379,26 @@
}
break;
+ // flag indicating if a player is a registered user
+ case 'u':
+ emit setRegisteredStatus(nicks, setFlag);
+ break;
+
+ // flag indicating if a player is the host/master of the room
+ case 'h':
+ foreach (const QString & nick, nicks)
+ {
+ if (nick == mynick)
+ {
+ isChief = setFlag;
+ emit roomMaster(isChief);
+ }
+
+ emit setRoomMasterStatus(nick, setFlag);
+ }
+ break;
+
+ // flag indicating if a player is admin (if so -> worship them!)
case 'a':
foreach (const QString & nick, nicks)
{
@@ -685,6 +706,7 @@
return;
}
+ // obsolete
if (lst[0] == "ROOM_CONTROL_ACCESS")
{
if (lst.size() < 2)
@@ -692,8 +714,6 @@
qWarning("Net: Bad ROOM_CONTROL_ACCESS message");
return;
}
- isChief = (lst[1] != "0");
- emit roomMaster(isChief);
return;
}
}
--- a/QTfrontend/net/newnetclient.h Sun Sep 09 20:11:07 2012 +0200
+++ b/QTfrontend/net/newnetclient.h Sun Sep 09 20:58:45 2012 +0200
@@ -139,7 +139,9 @@
void setReadyStatus(const QString & nick, bool isReady);
void setMyReadyStatus(bool isReady);
- void setAdminStatus(const QString & nick, bool isReady);
+ void setAdminStatus(const QString & nick, bool isAdmin);
+ void setRoomMasterStatus(const QString & nick, bool isAdmin);
+ void setRegisteredStatus(const QStringList & nicks, bool isRegistered);
public slots:
void ToggleReady();