fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Tue Aug 27 02:00:13 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Tue Aug 27 02:41:28 2013 +0300
@@ -153,9 +153,6 @@
-- do checkpoint stuff needed after game starts
if checkPointReached == 1 then
AddAnim(dialog01)
- AddAmmo(hero.gear, amGasBomb, 5)
- AddAmmo(hero.gear, amRope, 2)
- -- Added for dev/debug purposes, remove before release
AddAmmo(hero.gear, amJetpack, 2)
AddAmmo(guard1.gear, amDEagle, 2)
AddAmmo(guard2.gear, amDEagle, 2)
@@ -338,6 +335,16 @@
function moonLanding(gear)
AnimCaption(hero.gear,loc("Welcome to the moon!"))
SaveCampaignVar("Planet", "moon")
+ if checkPointReached == 1 then
+ -- player climbed the moon with rope
+ FollowGear(doctor.gear)
+ AnimSay(doctor.gear, loc("One cannot simply walk in moon with rope!"), SAY_SHOUT, 4000)
+ SendStat('siGameResult', loc("Hog Solo has to travel to the moon by flying saucer")) --1
+ SendStat('siCustomAchievement', loc("Collect the crate with the flying saucer")) --11
+ SendStat('siCustomAchievement', loc("Fly to the moon")) --11
+ SendStat('siPlayerKills','0',teamC.name)
+ EndGame()
+ end
if checkPointReached ~= 5 then
SaveCampaignVar("CosmosCheckPoint", "4")
SaveCampaignVar("HeroHealth",GetHealth(hero.gear))